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Elvish Warmaster
Creature — Elf Warrior
Whenever one or more other Elves enters the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
[[symbol:5]: Elves you control get +2/+2 and gain deathtouch until end of turn.
Balaam__ on
11, auf Deutsch
1 week ago
Thanks for posting, CommanderNeyo, always interested in your thoughts. I think those two could be candidates down the road if I ever revise this build, so I’ll go ahead and add them to the maybeboard. Elvish Warmaster offers some decent early game utility and can be valuable for a final push, and the latter has a potentially interesting method to stay afloat, although that casting cost makes me wince. I’m pretty set with the deck’s current iteration for now, so it probably won’t change anytime soon unless a ‘strictly better’ variation on an included card gets released. Thanks as always
CommanderNeyo on
11, auf Deutsch
1 week ago
Thoughts on Elvish Warmaster and/or Wolverine Riders? Not sure if their art is too bland for you, but they are quite fun!
MortisAngelus on
Voja, Bitey Elves
2 months ago
Looks like one hell of a beater! Nice!
I would suggest getting rid of e.g. Wolfir Silverheart and get Elvish Warmaster and Wolf-Skull Shaman, both which spits out tokens left and right.
How do you deal with boardwipes and maybe not having too many cards left in your hand?
NonetheWeisser on Elvish Warmaster and returning it …
9 months ago
My Elvish Warmaster has triggered for this turn, and then is bounced to my hand. If I have the mana to replay it, will it be able to trigger again?
legendofa on
There are so many we can't kill them all!!!
2 years ago
Welcome to the club!
With an average mana value of about 3, and thirty lands, you need both more lands and more ramp. Go to at least 34 lands and add some more land searching. Anything from Rampant Growth through Farseek to Three Visits works.
To get these spots open, I would start by reviewing all of the cards that cost 5+ mana and asking how each of them directly contributes to a win. If they don't help you force damage through, or deal damage, or create a big pile of tokens with haste, consider dropping them. Second, you have a lot of tribal support cards, especially in Elves and Goblins, that seem like they aren't pulling their weight. This deck just doesn't have the critical mass of those creature types to really let them shine. How much mileage do you regularly get out of Elvish Warmaster or Muxus, Goblin Grandee?
Barbarian_Sun_Pope on
Hardened elves
2 years ago
If you're more focused on the Bramblewood Paragon, have you considered Elvish Warmaster? He's cheap, a warrior himself, makes token warriors, you have enough elves to justify playing him, and multiple copies will each trigger separately. Hope this helps.
SirChancelot on
Selvala Gon Give It To Ya
2 years ago
Few suggestions Remove some elves, ie: Elvish Champion, Elvish Warmaster, Marwyn, the Nurturer, Ezuri, Renegade Leader
Put in some big guys Ulamog, the Ceaseless Hunger, Cavalier of Thorns, Apex Devastator, Kogla, the Titan Ape
hat101 on
Elf Noble Lathril
2 years ago
Maybe consider Seedborn Muse, since you have a lot of tap effects.
Cuts I might make from your maybe board:
Have (3) | Azdranax , Downside_Up , PrismMTG |
Want (4) | TrueRandom11 , C0LDE , beesaurs , freshie9000 |