Detective's Phoenix

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Tiny Leaders Legal
Vintage Legal

Detective's Phoenix

Enchantment Creature — Phoenix

Bestow—, Collect evidence 6. (To pay this bestow cost, pay and exile cards with total converted mana cost/mana value 6 or greater from your graveyard.)

Flying, haste

Enchanted creature gets +2/+2 and has flying and haste.

You may cast Detective's Phoenix from your graveyard using its bestow ability.

legendofa on dontthinkitsallinyourhead

3 months ago

capwner The bauble and wraith were definitely considered, but I elected to emphasize madness over cycling. Marauding Mako and Detective's Phoenix slipped by me--Phoenix especially might find its way in as another enchantment creature. I'll have to test it and see how much I can collect evidence 6 while recovering/maintaining delirium, but if works, I'm sold.

capwner on dontthinkitsallinyourhead

3 months ago

I heard that new fangled Marauding Mako fella likes casting Burning Inquiries

Mishra's Bauble Street Wraith Detective's Phoenix are other regular players I've seen in these kind of builds, the phoenix in particular is extremely discgusting with FoMO. Your build is way more interesting however with Scourge Wolf and the madness cards. Just imagine dropping the wolf and bestowing the phoenix on it for 3 total mana, netting a 4/4 double striker haste flying you feel me???

capwner on Thomas’ Tank Engines

7 months ago

Neat deck, seems like the inbred cousin of Izzet Phoenix. Any reason for omitting the classic Thought Scour? With a slightly tweaked build, new cards like Fear of Missing Out and Detective's Phoenix could be very powerful in here I think. But then you probably are playing Phoenix or Grixis Delirium at that point and not "Thomas" :)

DreadKhan on Jor Kadeen, the Prevailer Home Brew Deck

9 months ago

I'm not sure if you're interested in adjusting this at some point, but I often get ideas when I look over decks/test them out (and like the list enough to get a bit invested in it), so here's a few ideas I had, maybe something will spark your interest! Also, you're at 99 cards atm, if you add 1 more the deck will show as legal in Commander.

I have some decks that mix Voltron/Aggro, I have rarely been unhappy with Berserkers' Onslaught, even if you already have First Strike getting Double Strike also doubles everything on your board's power while attacking (you'll still have First Strike while blocking, which is still very useful imho). True Conviction is a White version with a bit more upside, but it's 6 mana, I think you could run both to get that Double Strike Anthem out more often. Scavenged Brawler is a weird new card that offers two uses, if you cast it it's a 4/4 artifact creature with a heap of upsides, but imagine using that on Jor! Vigilance and First Strike are AMAZING together. With your Average MV I wonder if Detective's Phoenix is worth a look? Haste and Flying for only is amazing later game, especially with an 8 power Commander! Rite of the Raging Storm is a weird card that synergizes with your Commander (an 8/1 is actually intimidating IMHO, and if you can give it Double Strike, it gets ugly...). Gisela, Blade of Goldnight is an interesting late game card, the effect is stronger than it looks, and it stacks with Double Strike. Two-Handed Axe and Inquisitor's Flail are nice equipment with First Strike.

If you like The Prydwn, maybe Parhelion II? If Jor is online it's 8 mana to swing for 22 by itself (well, with it's two Vigilance angels that each get +3), this also plays well with any power double effects. It is a LOT of mana fwiw, but it's a decent closer that only needs a pilot to work.

This is going to sound a bit crazy, but have you ever considered Harmonious Archon? This has big synergies with Jor (and any other anthems you have), maybe not ideal if you have opponents who have larger armies of smaller tokens? Oh, if people do tend to swarm you maybe Brave the Sands would help? It's very good with First Strike, as well as Jor's ability.

Liquimetal Torque is a neat mana rock that can help you get a problem card off the board (artifacts are more often removed), and with your Commander you could use this to gain access to an extra artifact to turn on The Prevailer in a pinch, I think that's enough use cases to matter. I have had fun with Torque + Gorilla Shaman, Viashino Heretic, and Devout Witness as permanents that can repeatedly remove problematic cards without generating too much salt. Since they're also creatures they offer you upside of being capable of swinging with +3 in a pinch. Great with Double Strike obviously!

Bonders' Enclave and War Roomfoil are pretty handy in a Boros list, especially with a Commander that turns on the Enclave. Enclave is pretty cheap ATM, War Room seems to get reprinted a lot so if it's too much it'll probably go down at some point.

Oh, just remembered, have you got a Transmogrifying Wand kicking around? This is an artifact that will stick around after you've removed 3 creatures with it, the only real drawback in my experience is that it costs 3 up front, though in practice this is often an upside because you can play it out whenever for Metalcraft, then use it to Ox a problem creature.

zerowner on Goyf Gulch (Primer)

10 months ago

Any consideration for Skyfire Phoenix? And then furthermore would be Detective's Phoenix for similar reasons.

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