
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Deflecting Palm
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.







Yesterday on New Way Forward and Lethal?
4 weeks ago
New Way Forward specifically has a reflexive triggered ability as part of its effect ("when damage is prevented this way ..."). It's a triggered ability that triggers off of the damage being prevented, and it goes on the stack and can be responded to.
You won that game because state based actions would have caused your opponent to lose it before the triggered ability had a chance to resolve.
Conversely, some cards like Deflecting Palm don't use this wording and don't have a trigger. If the opponent had used Deflecting Palm instead, damage to both of you would have happened at the same time and the game would have been a draw.
Gidgetimer on How does Deflecting Palm work …
3 months ago
You would have to cast Deflecting Palm before the Zaffai, Thunder Conductor trigger resolves, so you would not yet know who the damage was going to be dealt to.
builderboy7 on How does Deflecting Palm work …
3 months ago
I had a game a few days ago where my opponent cast an. Epic Experiment where =10, in the game with Zaffai, Thunder Conductor on the battlefield. I was the last player so I cast Deflecting Palm electing that the next time Zaffai, Thunder Conductor
would deal damage to me it would be dealt to my opponent. However, if there were multiple opponents, would I have to cast Deflecting Palm choosing for the next time an effect like Vial Smasher the Fierce or Zaffai, Thunder Conductor
without knowing if it would randomly select me?
Balaam__ on Would you play a M:tG …
5 months ago
Die hard gamer responding to the call. My initial reaction to the question is ‘Yes, with a but’.
Unpopular opinion incoming: I think all lore in M:tG created and crafted by WotC themselves is awful (as in, absolutely abysmal). This game excels best when riffing on established real world folklore and mythology (Arabian Nights, Antiquities, Legends and Mirage are my favorite sets from a design/visual language/presentation perspective).
So to your point, a well crafted rpg of some sort in the gaming space could be quite compelling to someone like myself—but only as long as it melds non-WotC lore with competent gaming sensibilities.
And therein lies the issue. A brilliant rpg rooted in real world folklore and mythology and unencumbered by any M:tG-specific lore is…just an rpg, like any other.
Removing my personal feelings and viewing your question objectively, I’d wager the answer is a resounding Yes, but only if the game is good (by contemporary gaming standards). If the moment to moment gameplay is lacking, even a perfectly seamless integration of M:tG lore into a fully realized rpg world will fail, and hard.
I have a Deflecting Palm and two mana at the ready, so haters, come at me.
Felipix on Advertise your COMMANDER deck!
7 months ago
Oh sorry... I think you could run things like Deflecting Palm or commander=rgw otag:counter legal:commander from scryfall to protect the combo cause the table always has the asshole blue player
RiotRunner789 on
Pew-pew! The not so scary voltron deck.
7 months ago
I like and dislike the anti-buffing. At 3 damage, it would take 7 turns to kill one player. If you had small buffs or minor buffs, enough to get you to 6 power, you only need 4 turns.
But some suggestions outside of Short Sword,
Righteous Aura: Helps counter other voltron decks (even other large threats). You never get commander damage and the life loss is manageable.
Trailblazer's Boots or other unblockable effects: You're deck is especially vulnerable to being negated by anything with flying. You'd have a difficult time knocking out a dragon player without more evasion.
Mandate of Peace: At worst, a fog. At best, a counter that exiles and negates your opponent's turn. Even if you're sitting back, often that one guy attacks everyone with x1000 squirrels or a bunch of hydras.
Deflecting Palm: Sometimes it's just best to redirect the alpha strike. Decent sit back card that can act as an ult win con.
Robe of Stars: On theme plus added protection.
Wall of Glare: One of the best blockers.
9-lives on
The Party Pyromaniac
9 months ago
Yes, but if you're going for a burn deck, you will want as many burn spells as possible. Vexing Devil does this. And, it is just as useful as Monastery Swiftspear in that if they can remove a Vexing Devil, then they can remove a Monastery Swiftspear. 1 mana for 4 damage is the best burn card available. Also, the Monastery Swiftspear will at most deal 3 damage on turn 2 if you cast it on turn 1. Yes, it gets better as it goes on, but regardless you're going to have to keep her on the field. This is why I find Satyr Firedancer a fidgety card. It has to stay on the field, but it's a 1/1.
And yes! Mutiny is a rarely used card, but it's pretty good on its own. I also love Deflecting Palm as my very favorite card. No one expects it, and it really ruins some people's plans.
nuperokaso on
The Mummy
10 months ago
- Ahn-Crop Crasher saw a lot of play, you should definitely include it.
- Play at most 1 Deflecting Palm. It's not really good when the opponent expects it.
- Don't play Thrill of Possibility. You have no synergy with it.
- Funny thing with exert mechanic is that if you exert same creature multiple times in a turn, the creature won't untap only once. Hence play cards such as Response / Resurgence which give you an extra attack.
Have (1) | Downside_Up |
Want (2) | beesaurs , qao50 |