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Hello everyone, i have been contemplating on building a merfolk deck for a while until i came across some cards to trade at my local magic shops and my buddy at one of those shops decided to con me into building a merfolk deck. I looked at some of the u/w merfolk deck online and some of the ones in the 2014 Richmond PTQ and liked some of the cards in what they used. So i decided to just make my merfolk deck mono blue and threw in a bit of my own twist. Instead of adding more counter to my sideboard, which i might do to replace the three swords that some people might think as "overkill"," but i am always open to suggestions. I havent played with this yet at my FNM, but i will be tomorrow and decided to take out Curse Catcher and Cosi's Trickster only because they seemed a bit too slow for me. The added bonus to Cosi's Trickster in adding counters, but i wanted something a little more beneficial and threw in my Tidebinder Mage mainboard and threw in my Kira, the Great Glass-Spinner side just for control and burn decks. I'm open for any suggestions that some veteran merfolk players out there might give me. I am contemplating on either switching it to U/W merfolk or i could splash red in there to throw in a huge move such as Blood Moon. So any suggestion out there would be awesome. :]

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Date added 10 years
Last updated 10 years
Legality

This deck is Modern legal.

Rarity (main - side)

21 - 8 Rares

16 - 3 Uncommons

10 - 4 Commons

Cards 60
Avg. CMC 1.75
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