This is a Flashback based control list. The goal is to keep the board clear with Burning Vengeance triggers, removal, and sweepers, then eventually land a Deadeye Navigator soulbound with a Snapcaster Mage and just beat to death, using the Navigator's soulbound ability to squeeze as much value as possible out of your graveyard. From their, you either beat to death with Navigator or burn your opponent out.
Please comment, +1, etc. Any help I can get would be greatly appreciated.
Only thing I would change are the Burn Spells. Flame Slash , Geistflame , Pillar of Flame , and Shock would be better for flashing back in my opinion. Secrets of the Dead might be something to look into. Runic Repetition might be useful too. All in your play style and preferences tho. Like the execution of it regardless of what you do with ppls suggestions.
Aside from Flame Slash not being Standard, I've considered all of those options. Secrets of the Dead and Runic Repetition seem to durdly for this deck, which actively seeks to kill every creature it sees. Pillar of Flame is great, but its slow, and my meta doesn't currently have too many zombies/undying creatures. If that, changes, Pillar comes in. Geistflame seems great, but it really doesn't kill enough things to make it in. As for Shock , it's what I run in the real deck, I just used Galvanic Blast here to be a cool kid. :P Anyways, thanks for the suggestions and support!
In my opinion, I would sideboard it for more burn or Increasing Vengeance / Reverberate , that would help in burning more or drawing for more card advantage. With Reverberate well you can copy opponents spells and flashback it with Snapcaster Mage or Increasing Vengeance only copy your own spells twice when flashbacked and still deal the damage from Burning Vengeance .
Just my 2 cents :-) (+1)
Galvanic Blast does make you a cool kid so good call on that. My bad on Flame Slash , not sure what the hell I was thinking. If Zombies are not running rampant and unchecked in your meta, not using Pillar of Flame makes sense. Only reason I suggested Runic Repetition and Secrets of the Dead is because I built a similar deck and found that I kept running out of either cards in my hand or my graveyard unless I had Dangerous Wager , Faithless Looting , or Merfolk Looter to help draw and dump cards to be flashed back. All in how you want to play it though. Would love to keep getting updates about how this runs for you in the future. Good luck!
Relak_Eagleyes In playtesting I'm also never without a card in hand, but I'll try Secrets as a one or two of maybe..... What to cut, though?
Yea if you can find a way to have Dragonskull Summit or Drowned Catacomb it would be fine or add 2 Swamp and 2 more Evolving Wilds it may alleviate some lifeloss from Dismember , but if you consistently win enough even with the life loss it should be good to leave it in then.
FNM Update: Turns out there are zombies in my meta....
I didn't actually play, as I couldn't borrow any Snapcasters (I'm too poor to buy my own,) but I beat a few decks between rounds. Didn't drop a game I played.
I haven't nearly finished the deck or anything but these are just some thoughts.
I have a deck a lot like this. The difference? Creatureless and much more burning vengeance/secrets of the dead based. I suggest running Faithless Looting , and maybe even Dream Twist . great deck. +1
DARK_r3ck0n1ng Check again. It's in there.
Lonethief Almost everything this deck serves its purpose really well, so I'm not sure what to cut for Faithless Looting . Anyways, it also is card disadvantage, and that is something this deck tries to avoid. I expect that Dream Twist will too often be a "mill 3 spells you need that don't have flashback," so it doesn't make the cut. Interesting idea, though. The key to this deck that separates it from a lot of BV decks is that I stand a fighting chance even without Burning Vengeance in play (trust me,) and I feel that cutting burn or creatures, etc. for durdly flashback stuff weakens that aspect of the deck. The same is true for the stuff MonkeyMind suggested. It just feels TOO durdly, and this deck usually wants to be doing something to impact the board rather than getting spells back.
JoeFoxe What to cut for Delver though?
Thanks, everyone for your comments so far. I know I haven't used all of them, But trust me, they've all been considered, and they've all been great ideas. Keep 'em coming! :)
i run a similar deck without the snapcaster seeing as i really cant get my hands on one... BUT i instead run card:Chandra's Phoenix because of the recursive abilities. meaning I can discard it as i please provided i have a burn spell in hand.
Stick to 2 Desolate Lighthouse s. The extra land slot can be allotted to something like Ghost Quarter which screws opponents over their mana fixing and utility lands. swap over the quantities of Think Twice and Desperate Ravings you need to fill up your grave to get more out of it Desperate Ravings lets you dig more. on another note... I've found Faithless Looting to be extremely useful.
I keep Secrets of the Dead as a one-of. it nets me more spells in hand so I can keep opponents creatures in check without spending more in my GY than i need to before I blow them out. I would definitely add Gitaxian Probe ... a free spell in the grave, another card in hand and a quick look to see if they have any answers to your plan of action.
Pillar of Flame is definitely worth having (at least in the SB)
I've seen One-of copies of Ancient Grudge mainboarded in Gerry Thompson's UR burning vengeance deck and 3 in sideboard... perhaps to counteract decks with Torpor Orb at the time which could be a problem here, not to mention card:Grafdigger's Cage, the rest in the sideboard were for Tempered Steel i know that much... and the flashback was paid for by Shimmering Grotto .
One devastating combination here would be Tibalt, the Fiend-Blooded and Reforge the Soul . seeing as the graveyard acts as a "second hand" in this kind of deck, it takes the edge off of the randomized discard in his first ability. and i mention Reforge the Soul because people will still pay the regular cost of the spell considering it's utility... though adding in 2 copies of Reforge the Soul and 4 copies of Tibalt, the Fiend-Blooded along with the snapcaster-deadeye combo might convolute the deck past it's sub-theme. still you could be doing 7 damage for 2 cmc on turn 3... if you're that lucky...
ps i mention chandra's phoenix because it's what ive had to resort to due to my lack of snapcaster. and Faithless Looting just lets you weed out what you dont need for the time being TWICE lol
Consider perhaps, splashing some white from clifftops or glacials to add in Feeling of Dread as a burn win-con its a little bit on the slow side I run this kind of thing in block, this card is really cheep, you can safely dump it and its a really nice effect plus it combo's quite nice with your vengence.
It's a good thing you're not running planeswalkers, otherwise i wouldnt suggest magmaquake in place of slagstorm by the time rotation comes