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Instant (2)

Sorcery (3)


The concept of my deck is a low cost G/W humans that can ramp and slowly begin to overwhelm your opponent. With having early games like Thraben Inspector and Knight of the White Orchid you don't mind going 2nd in a game. This deck has a lot of ramp thanks to investigate mechanics and also with Hermit of the Natterknolls and Cryptolith Rite you get draw and mana ramp, so hopefully you should never lose tempo, and always be able to make plays on your turn.

As for protection the deck provides lots of early game removal as in Stasis Snare and Angelic Purge , along side with late game or heavy removalHidden Dragonslayer Declaration in Stone. Also great cards as in Sigarda, Heron's Grace Dromoka's Command Make a Stand, and as a saving grace for a wipe Eerie Interlude

To really beef up your Thalia's Lieutenant not only do you have humans in the deck but with Hanweir Militia Captain and Ulvenwald Mysteries you'll be powering your Lieutenant in no time.

I added a Seasons Past as a late game card so you can return anything you need for situation since most of your cards are 3 or lower.

Overall the deck has a lot of synergy, with bringing in humans and ad clues.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

23 - 0 Rares

9 - 0 Uncommons

6 - 5 Commons

Cards 60
Avg. CMC 2.53
Tokens Clue, Human Cleric 1/1 BW, Human Soldier 1/1 W, Morph 2/2 C
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