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This deck focuses on countering, removing and stealing your opponents creatures and spells until a master of waves rolls around and your devotion to blue is at a decent level so you can swarm your opponent with elemental creature tokens if the milling function doesn't work. Most of the milling comes from Jace, Memory Adept and his 0 ability and Ashioks +1 ability. I usually weedle my opponent down to a couple cards in their library, usually about ten, and then i exile a few cards and play Opportunity to force them to draw on my turn until they cant draw. Or I make them draw twenty cards and they usually can't because of all the previous milling I made them do.

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Date added 7 years
Last updated 7 years
Exclude colors WRG
Legality

This deck is Modern legal.

Rarity (main - side)

13 - 0 Mythic Rares

16 - 0 Rares

6 - 0 Uncommons

10 - 0 Commons

Cards 60
Avg. CMC 3.13
Tokens Elemental 1/0 U
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