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Mega Germs - Living Weapons/Essence of the Wild

Casual Artifact GU (Simic) Tokens

JonOd


Maybeboard

Instant (1)

Sorcery (1)

Enchantment (2)

Artifact (2)

Creature (2)


The Idea is to get Essence of the Wild out and then play living weapons. When the germ is put onto the battlefield it becomes a 6/6 with the equipment attached.

Fists of Ironwood, Khalni Garden, and Dryad Arbor are also cheep ways to take advantage of Essence of the Wild.

Rapid Hybridization is great defense but can also be used to transform any pre Essence creatures into copies of Essence.

Brass Squire is there to reattach any equipment knocked off when the original germ is killed.

Just a casual deck right now but would love some ideas.

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Revision 3 See all

(8 years ago)

-2 Brass Squire main
+2 Essence of the Wild main
+4 Explosive Vegetation main
-1 Fists of Ironwood main
-1 Lightning Greaves main
+4 Rampant Growth main
-1 Skinwing maybe
-3 Worldly Tutor main
Date added 8 years
Last updated 8 years
Legality

This deck is Casual legal.

Rarity (main - side)

6 - 0 Mythic Rares

8 - 0 Rares

16 - 0 Uncommons

22 - 0 Commons

Cards 60
Avg. CMC 2.35
Tokens Frog Lizard 3/3 G, Phyrexian Germ 0/0 B, Plant 0/1 G, Saproling 1/1 G
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