March 17, 2017 6:04 p.m.
I feel like Aethersphere Harvester is a forced card here. I get why it's there, so you can tap a creature without attacking, but why not run something like Lantern Scout or Munda's Vanguard. And you gotta run like 1 Hero of Goma Fada just to piss people off
March 19, 2017 4:59 p.m.
Collective Effort would also work to tap your guys, but for more utility
March 19, 2017 6:22 p.m.
I use to play a version of this deck and found Eerie Interlude was a great way to make your opponents hurt when you have healers out. and help you survive board wipes.
March 19, 2017 6:48 p.m.
Glad to see I'm not the only one considering Aethersphere Harvester for the deck. You can crew it with all of your Vampire Envoys to gain life and still swing in the air.
March 20, 2017 1:44 p.m.
Just to help at the 1 drop position, I think you be better served with 3x Expedition Envoy instead of 3x Aethersphere Harvester. I definitely understand the allure of the Aethersphere Harvester, but I'm not so sure it's doing you a lot of favors at the 3 spot.
I do like the Westvale Abbey Flips and I might add that to my Ally deck (B/W Ally life gain/drain). I, too, have returned to this idea and I think it has room for success in the current meta, particularly with some of the cards added since the BFZ block.
Authority of the Consuls might also be a good addition, and I'm kicking that one around, too. I'd like your thoughts on that one, if you have any?
Cool deck! +1 from me!
March 25, 2017 3:10 p.m.
First: I don't want to run Panharmonicon because, although it sounds sweet on paper, I only have 4 cards that trigger this, and they do die often... So, on the many chance that they die I end up with a four drop that does nothing for me. This is an ally deck that isn't entirely tooled around ETB.
Second: Aethersphere Harvester has some interesting justifications. Not only does it have the obvious justification of free taps for Vampire Envoy, but also it allows me to turn my beautiful 2-drop utility creatures into something I actually want to swing with. Typically both healer and cutthroat just sit on the field once they resolve and ping for non-direct damage. Being able to actually do something with them like turn them into a great 3/5 blocker or get an extra 3 damage in is amazing.
This deck isn't an aggro deck, so no Expedition Envoys are really needed because they just kinda die. It's a weird midrange interaction deck.
With that in mind, do you all think my justifications stand? If not, tell me why not! :)
March 29, 2017 11:17 p.m.
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|Date added||3 months|
|Last updated||3 months|
This deck is Standard legal.
|Tokens||Gideon, 1/1 Human Cleric, 2/2 Knight Ally|
|Folders||Cool Decks, Orzov, life gain/drain, Interesting Decks|
|Top rank||#22 on 2017-03-27|