Riddleform

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Riddleform

Enchantment

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.

: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Delphen7 on What Type of creature, if …

2 years ago

Starfield will not give your enchantments a creature type.

Sources have to specify a subtype in order to give it, like Riddleform does. Another example similar to Starfield is Vehicles don't gain a creature type.

Kazierts on Trigger Blue

2 years ago

I'm not very well versed in Pioneer and haven't played mill in a while, so take what I say with a grain of salt.

First things first, going over 60 cards is almost never a good thing.

About the cards themselves, here's a few things:

  • I would suggest Fabled Passage but I'm not entirely sure that would be within you budget. The more fetchlands the better. Ruin Crab is a house.

  • I really, really don't like Riddleform. It's very conditional and you kinda don't want to even consider winning with combat damage when playing mill. However, as I did in your other deck, I'll try to suggest things that work with your playstyle, even if I disagree. In this case, I have to say Riptide Chimera is better in every aspect. It's always a creature, has a bigger body and synergizes better with the constellation theme, since you can bounce things to redraw and remill every turn.

  • I'm not a huge fan of the cards you added for card draw. I see them as a bit too slow and innefective. From a quick search on Scryfall I have a few cards I believe you should consider. Wizard Class does basically the same as Font of Fortunes, but has better late game potential, especially considering you like having an alternative wincondition. Another thing I'd consider is Hard Cover. I know this seems very suspect, but hear me out. You want cheap enchantments to trigger constelation, which this is. You want card draw to see more cards in your deck, which this does. Additionaly, it increases the toughness of your creatures, enabling better blocks against more aggressive decks. Maybe The Modern Age  Flip would be good, as it draws you cards and blinks itself, triggering constellation again. There are also enchantments that mill your opponents as you draw cards, such as Psychic Corrosion, Sphinx's Tutelage and Teferi's Tutelage, though I don't think that's the route you want to take with this deck. I know this paragraph is huge enough already, but I just have one more suggestion that's not already in the deck, which is Inventive Iteration  Flip. It's interactions against the opponent and, when it flips, can prevent your opponent from casting certain spells.

  • I honestly think you should just max out on Mirrormade given you can use it to copy Drowned Secrets and Fraying Sanity.

  • Lastly, because I'm aware I write things almost the size of an article, Into the Story could be something to have in your mind, but not necessarily run.

To reiterate, I don't have a lot of knowledge when it comes to Pioneer, so a lot of the things I've said can be wrong. This is just my opinion based on a little bit of mill I've played on some quick searches on Scryfall. Hope this proves useful to you.

Daron6 on

3 years ago

Opt , Unsummon , Pteramander , Riddleform , Tempest Djinn , Brineborn Cutthroat , Brazen Borrower , Curious Obsession are tempo cards. I'd recommend go down to 18-20 lands xD

Unenlightened on Cheapskate Talrand ver. 1.5 ($100)

3 years ago

Here's another handful. Riddleform allows scrying at will, albeit for 3 mana, but it's also a creature as needed, and probably a lot of the time anyway.

Stream of Thought and Stream of Consciousness are good recursion cards; you probably (hopefully) won't have to recur more than 4 cards at a time and these are cheap to cast.

Don't forget to work in Solve the Equation somewhere!

An interesting card I pulled from a pack is Silundi Vision  Flip, which I swapped in for an Island. As a land it's slow mana, but the spell side is perfect for this deck.

Another random pull for me was Mystic Reflection . I would have to classify it as a spot removal which actually erases the identity of the card, kind of like those enchantments I linked before, but you hit the target before it enters the battlefield. You can also can potentially hit more than one target.

Finally, I know it's out of budget range, but I can't help but squeeze Shark Typhoon into the deck because I got one and I want to use it. And it works well with the premise of a mostly-instants-and-sorceries deck.

I'll probably add Boseiju, Who Shelters All because, again, it's burning a hole in my pocket and it's really good in the deck. But it's definitely not a budget card.

Davie_Bones on A little Rum & Sprite

3 years ago

Sorin_Markov_1947 I tried Riddleform , at first it seemed slow but honestly it's pretty good! I dropped to 20 lands now, may be able to get away with 19??

Sorin_Markov_1947 on A little Rum & Sprite

3 years ago

I love this style of deck. I have a friend who made one that can aggro and kill as early as turn 4 with cards like Unleash Fury and Raking Claws . Both good adds here, by the way. He also used Riddleform as an additional beatdown, which works better than Fervent Champion. I'm not really sure what the artifacts are doing here. They're a little slow for this kind of deck.

More cantrips would be good. Cards like Crash Through are totally acceptable just for the spell cast and the card drawn. I would also love to see a deck like this use Orvar, the All-Form , although I'm sure there's a reason I haven't yet. Imagine every time you cast a pump spell, you made another sprite dragon and made all the ones you already have even more lethal! I'd also suggest another few lands ( Temple of Epiphany works) because even though your curve is low, you'll be using a lot of mana every turn to cast a lot of spells!

Here's the friend's video by the way if you want to see his list and how it worked. https://www.youtube.com/watch?v=pJnbfWxjv-c

Spotred on Myths and Miracles

3 years ago

Caran_Lyg Myth is great in this deck, but you don’t want to draw more than 1-2 copies throughout the game. Having the full playset increase the risk of drawing too many late game. Riddleform is cool enough, but a little too situational for modern power level.

You need to be experienced with Remand in order to understand its usefulness. The reason why you play it in this deck is mainly because of Myth - a card that cares about drawing cards (more cards = potentially more counters). Two mana counters also works really well with T5feri. Casting him turn five, and counter your opponents answer with Remand is a huge tempo win.

Caran_Lyg on Myths and Miracles

3 years ago

Why not go for the full set of the monk? How about Riddleform? Good for quick blocking people’s flyers and you scry.

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