Knowledge and Power

Knowledge and Power

Enchantment

Whenever you scry, you may pay {2}. If you do, Knowledge and Power deals 2 damage to target creature or player.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Journey into Nyx (JOU) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Knowledge and Power Discussion

Ziusdra on Card creation challenge

1 week ago

Temple of Astonishing Disillusion

Land

: Add .

,: Add one mana of any color a land an opponent controls could produce.

When Temple of Astonishing Disillusion enters the battlefield, each player scrys 2, then shuffles their library.


I am not sure how you build this to your advantage, since the scrying is cancelled out by the shuffling. On the one hand, there are cards that take advantage of scry (Flamespeaker Adept, Knowledge and Power, etc.). On the other hand, there are cards that like it when libraries are shuffled (Cosi's Trickster and Psychic Surgery, etc.). But all told, neither of those are particularly strong or build-around mechanics.

Do the challenge mentioned above

BahamutPRME on Casual Greek Deck

8 months ago

So I'm trying to make a deck for my friend for his birthday and he likes Greek Mythology, specifically Poseidon, Hades, and Zues in this order. I'm wanting to stay in the Theros block and have 3 deck ideas but I need some advice and criticism because I don't want to make him a weak deck.

Here are what I've made:

The first one is using Heliod because I made this first and forgot there is a god that looks like zues but in MTG Heliod is the "Leader" or Highest ranking or whatever.

The second one is using Keranos and white humans so its 4 colors instead of 3.

The third one is sticking to the block and theme but also sticking to heroic and scry.

I have always been bad about including a safe amount of land in my decks so that is something i really need help with. I also wasn't sure if this was the best way to show the decks or if i should've just copy and pasted each text.

Thank you!

Greek Deck 1

Greek Deck 2

Greek Deck 3

Sorry for the long post. Wasn't sure how to do this.

inuvash255 on Card creation challenge

9 months ago

Missing from the above post, because the linking broke:

"Whenever you scry" has only ever been used on two Theros cards. Flamespeaker Adept and Knowledge and Power .

Icbrgr on The best cards not worth ...

2 years ago

I'd say "build around me" enchantments like Goblinslide Knowledge and Power and Quiet Contemplation... On the surface it's like "oh yeah I'm gonna wreak shop with this" but ultimately is just too mana intensive.

RazortoothMtg on Card creation challenge

2 years ago

Oracle of Futures

Creature - Human Wizard

Whenever you scry and put one or more cards on the bottom of your library, create a 1/1 Illusion creature token.

Whenever you scry and put one or more cards on top of your library, draw a card.

1/4

Make a scry-matters commander for my Knowledge and Power

takeaseathoney on Oh No

2 years ago

you could go the route of making nissa as big as possible, then dropping a huge creature every turn. that would entail eldrazi's and a lot of mana ramping.

a second option would be to try and scry as often as possible. that way you can turn your deck into a very specific combo deck with intricate interactions that you can replicate relatively consistently. i didn't quite filter for color, but here are some suggestions to get your mind going: Aqueous Form Battlewise Hoplite Catacomb Sifter Contraband Kingpin Curator of Mysteries Eyes of the Watcher Flamespeaker Adept Jace's Sanctum Knowledge and Power Lifecrafter's Bestiary Prescient Chimera Prognostic Sphinx Retreat to Coralhelm

slasherturtle on Adept the Scry *Izzet* *combo* extra turn

3 years ago

My very first modern deck looked a lot like this, it was based on Knowledge and Power, and I still think it was the most fun I've ever had playing the game. Though it would probably make it more casual, adding a 3 or 4 Knowledge and Power would make this deck crazy fun.

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