Anger of the Gods = 3 mana board wipe???
Standard forum
Posted on Sept. 12, 2013, 9:11 a.m. by harrydemon117
FINALLY! A suitable board wipe for Grixis control!
anger of the gods
1RR
Sorcery
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Thougths?
There was a forum post in General a little while back that talked about Anger of the Gods , although it honestly mostly was people arguing about Anger vs. Flamebreak vs. Slagstorm vs. Volcanic Fallout . haha
On the whole I think its quite good and I look forward to playing against it. I feel like it will be roughly as popular as Slagstorm was during Scars block, partially because it hoses Voice of Resurgence mildly.
September 12, 2013 9:25 a.m.
harrydemon117 says... #4
Mildly? It hoses him AND whatever Clone , copy, doopleganager, etc is created of him lol.
I think this is better than Slagstorm as it exiles the creatures so Varolz, the Scar-Striped doesn't get any further use of them
I think this will be great for Grixis, american control, RUG control, and maybe even Jund. I will publicly state that this WILL BE one of the most seen base rares from the set for the next 6 months (a year if nothing better comes out)
September 12, 2013 9:33 a.m.
I didn't see the other discussion Dritz is referring to, but if you play standard there's no argument which of those cards is better lol.
September 12, 2013 9:34 a.m.
Well, I say mildly because you still get punished for casting things on their turn and the elementals aren't always small enough to die to this spell. Its close to totally hosed but not entirely.
September 12, 2013 9:43 a.m.
The elemental(s) will still die if this kills everything else on the field, though.
September 12, 2013 10:01 a.m.
atreyujames says... #8
Well, this is a sorcery so no fear of making an elemental. And remember that damage stays marked on the creature till the end step. For the elemental tokens, all you need to do is kill enough of their creatures with anger of the gods so as to bring them down to a 3/3. Which doesn't seem to hard
September 12, 2013 10:02 a.m.
Not if at least 4 creatures on on the field still (large enough number of elementals out, pro red creatures, Favored Hoplite having damage prevented, Spear of Heliod anthem, et cetera could lead to that). Assuming they weren't tapped out when you cast it they could try to shenanigans to save them/it.
Obviously if there are less than 4 elementals (or something analogous to it) and there is no buff effects then, yes, it won't change anything and they all die, but, still, there are situations that aren't unreasonable where Voice of Resurgence could pull shenanigans to try to get around it.
My examples kinda suck because I haven't slept yet and its 7am here. You'll have to forgive me for that. :P
September 12, 2013 10:08 a.m.
Dritz like I posted in that other thread, I think Anger of the Gods is amazing. It does hose Voice of Resurgence .
I think you get what meecht was saying Dritz, but to clarify for everyone else: if Voice of Resurgence is on the battlefield with say 2 elemental tokens and say Fiendslayer Paladin and the opposing player casts Anger of the Gods :
All creatures take three damage (including the Fiendslayer, since it wasn't targeted), state-based actions are checked and both Voice and Fiendslayer would die, but get exiled. Voice doesn't spawn an elemental token because it didn't die, it was exiled.
The elemental tokens become 2/2 and state-based actions are checked again, since they have taken 3 damage, they also would die, and are exiled.
It's also fantastic against hexproof.
Anger of the Gods really is an amazing wrath. I'm already running 2x Rolling Temblor in my American control deck AEther-Reckoner's Army and Anger of the Gods will go in at 2-3x post-rotation. It's awesome.
September 12, 2013 10:20 a.m.
I get what is being said, and have done so through the conversation, although I appreciate the clarification for everyone involved. Thanks, :P
Part of why I'm still saying that it doesn't totally hose Voice of Resurgence is because it is still inhibiting you from trying things to mess with your opponent. You can't just freely Quicken an Anger of the Gods for instance. I know that this is more niche stuff but it is still inhibiting things that you could otherwise do and it isn't a foolproof answer besides. It just happens to be a very, very good one.
I know I'm kinda being petulant at this point but I kinda get defensive in conversations when I haven't slept much. :P My apologies.
September 12, 2013 10:28 a.m.
Yeah, this spell is gonna be pretty powerful against aggro decks. My current post rotation prototype The Selesnya Paradox really fears it, which is why I want to have Gods Willing and Rootborn Defenses in my 75
September 12, 2013 10:30 a.m.
No worries Dritz, I get punchy when I haven't slept either.
I think I disagree with your point that Anger of the Gods inhibits you from messing with your opponent. Your argument is the same one against casting Supreme Verdict , i.e. that you can't mess with your opponent when you're tapping out for the wrath. That's not true. If Anger of the Gods provides a 2 for 1 or better, then you've gained card advantage and advanced board state. Of course this means that Anger of the Gods fits best in control decks that are looking for card advantage and an answer to aggro, which it does really well. Of course, timing is everything in control decks. Since switching to playing predominately American control, I've slowly been learning the discipline that control takes: i.e. not to deal with a threat immediately, allowing the aggro deck to over reach and taking punches to the face knowing that a wrath will allow you to stabilize and extend the game, etc.
One example (because it was a great game): I was up against a bant hexproof deck that had an Invisible Stalker with Spectral Flight plus Unflinching Courage and he had Voice of Resurgence with at most one token. I had a Boros Reckoner and the stalker had been smashing me in the face and was getting bigger. It took discipline to allow that stalker to get buffed and not panic. I had been holding my 1x Blasphemous Act and a Snapcaster Mage . Casting the latter on my opponents turn to target an Azorius Charm for card draw, to intentionally spawn 2 elemental tokens was risky. But it lowered the casting cost of Blasphemous Act enough for me to clear the board, cripple my opponent, and allowed me to stabilize and win a few turns later.
My point (besides telling a cool story) is that Anger of the Gods in the right deck will allow you to mess with your opponent. It also buys you time to set up things like Purphoros, God of the Forge with Assemble the Legion or Elspeth, Sun's Champion .
Also, I like that it's faster then the alternative solution in Mizzium Mortars as a wrath (specifically to deal with Bant hexproof -of course, who knows whether that will still be a top deck post rotation). But you are absolutely right, Anger of the Gods isn't an answer to everything. Whether it has a place in a midrange deck or not remains to be seen (probably as a sideboard at least). But it does have synergy with Boros Reckoner , and it solves a lot of issues to maintain board state. So maybe it will fit into Naya midrange decks too.
September 12, 2013 10:59 a.m.
I agree completely. I honestly really feel like red/anything stands a decent chance now if only because this card is consistently reliable. Its a solid card for sure.
What I've been gibbering about has been more about Voice of Resurgence not being 100% neutered by Anger of the Gods rather than an actual argument about the effectiveness of Anger itself. Thats why I mentioned the Quicken + Anger of the Gods thing. Sure, its possible that I could still do that on their turn profitably (if they only had that one Voice for instance) but it is still actively restricting my safe actions that I could otherwise do with impudence. Anyway, yeah, what I'm arguing at this point is neither here nor there really. Suffice it to say though, I agree with basically everything you said about Anger of the Gods as a card. I feel like it will be an important card in the coming Standard environment.
(Again, sorry about the trivial arguing. :P)
September 12, 2013 11:08 a.m.
The fact that Whipflare and Slagstorm were popular when they were in Standard shows this has promise.
I use to run Rolling Temblor in the sideboard of my R/X decks because it dealt so well with aggro, but I always hated that it didn't deal with fliers. This spell fixes all those problems.
I'm going to keep my Rakdos control deck post rotation, but I understand that I'll probably have to go more heavily into red unless a good black board wipe is printed. Between Anger of the Gods and Mizzium Mortars , I won't feel so bad if one isn't printed.
September 12, 2013 11:10 a.m.
The real use here is to play nothing but 4+ toughness creatures in a midrange deck and blow up their field cheaply, then swing in for TONS OF DAMAGE.
September 12, 2013 11:30 a.m.
Hi Jimhawk, excellent point but add Boros Reckoner into the mix and you can kill almost any 6 toughness threat that they might have landed.
September 12, 2013 11:52 a.m.
Arachnarchist says... #18
Also just pointing out that you can in fact Quicken + Anger of the Gods against Voice of Resurgence and still wipe their board as long as they don't have 2 or more creatures that will survive.
September 12, 2013 12:06 p.m.
harrydemon117 says... #19
I'm thinking of Anger of the Gods as more of a sideboard card or running only a 2 of main and 2 in side for Grixis Control.
Grixis already has great spot removal and counterspells, so FINALLY getting to add a board wipe other than Ratchet Bomb amaze-balls for it
September 12, 2013 3:36 p.m.
3 of these should be mainboarded in all control decks using red...1 turn faster than supreme verdict, and it EXILES instead of just kill. The definite turn 3 play for all control / midrange variants running red...I for one think, this is step above a miracle bonfire, because you hit every creature for 3 on turn 3...BTE puke..gone...voice...gone...new lion...gone. Play this on turn 3 against any kind of a creature deck, and you are pretty ahead in my opinion. Midrange with mana dorks out? Also hosed.
the only thing I was sad about after seeing this, is that I cannot follow it up with a crypt incursion the turn after to laugh at the gruul / naya / selesnya / rakdos aggro player more...
September 12, 2013 5:47 p.m.
mnbrightblade says... #21
You cast Anger of the Gods, I cast Triton Tactics, you lose.
November 9, 2013 8:04 p.m.
harrydemon117 says... #22
True, you could have that it but who does that maindeck?
Jirayamo says... #2
sounds nice
September 12, 2013 9:22 a.m.