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White Blue Lockdown

Modern* Control

AdurNi


Sideboard


So been putting a lot of thought into this deck.

At the moment it's full on 1 drops that easily stop turn 1 and 2 wins (I am getting sick of turn 1 infect wins)It's main goal is to exile as much as possible.

Early on silence, path to exile, Niveous Wisp, get their 1 and 2 drops off the field.

Then negate, journey to nowhere, fog bank, stop things from hitting the field or doing damage.

Ghostly Prison, oblivion ring, wall of denial, dream fracture to keep stalling.

Either get thing in the ice flipped quickly or get Akroma/Angel of Serenity out and beat face after turn 7/8.

Should be able to stall long enough, lots of low cost cards, lots of good control.

In the side board there is more 1 drops that help with REALLY aggro decks and burn decks (see pay no heed).

I've played around with the idea of taking out Angel or Akroma for more 2 more Thing in the Ice but Akroma is such a good beat stick and Angel is good removal that I figured one of each is really a great way to go.

Overall I built this deck for FNM to stop these stupid 1 and 2 turn win decks. MTG, imo, is a game that is best enjoyed when drawn out a bit. I like a game that takes a bit to play and this deck definitely stalls.

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