Sideboard

Instant (3)

Sorcery (3)

Enchantment (2)

Artifact (3)

Creature (4)


Midnight Guard + Presence of Gond combo.

This deck works much like Splinter Twin used to (rest in pepperonis) and wins by turn one mana dorks, hard control, and counterplays. The best possible game for this deck looks like turn one dork, turn two Guard, turn three Gond, turn four attack for lethal. (or get a concede turn three). This is, unfortunately, really rare and not recommended. A lot of sideboards run Shrivel to deal with soul sisters, but it works just as well on our Tokens. Burn decks just win turn four without caring about our tokens, and affinity is... affinity. Other times you will just be unable to find any combo pieces. So counterplay is integral to succeeding with this.

Things to remember while playing this deck:-Your opponent has an entire 2 turns to respond to a midnight guard, sometimes 3.
-Mulligans are your most important tool, don't keep "average" hands, and don't keep a one color hand.
-If you have no combo pieces, most cases will prioritize defense over thinning or searching.
-This combo is fragile as hell. Always look for untapped mana. Don't play a Guard when you know he will die immediately.
-Side-boarding is important.

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Date added 8 years
Last updated 8 years
Legality

This deck is Pauper legal.

Cards 61
Avg. CMC 1.98
Tokens Elf Warrior 1/1 G
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