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Modern* Control

Sek_Etogaur


Sideboard

Creature (1)

Artifact (4)


Maybeboard

Sorcery (2)


My first constructed control deck, I'm more of a aggro/combo player. So this is quite new to me. It usually plays very well but like any deck it can be improved so I'm open to thoughts and suggestions.

The main strategy here is to counter the opponents early game plans and make them extend themselves to the point where they have no more momentum. Once they've exhausted their assets its time to move in for the kill. Kira, Great Glass-Spinner and Drogskol Captain Ensure that they wont be using any spot removal. Drogskol Reaver and AEtherling finish the fight.

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It's still a control deck, however I added in 4 more creatures Latch Seeker figured it would be a good addition, and now the deck suits my play style a bit more.

Comments

Revision 5 See all

(13 years ago)

+1 Drogskol Captain main
-1 Drogskol Reaver main
-3 Esper Charm main
+3 Godless Shrine main
+4 Island main
+1 Kira, Great Glass-Spinner main
+4 Latch Seeker main
-4 Pay No Heed side
-2 Plains main
-2 Supreme Verdictfoil main
-5 Swamp main
+4 Witchbane Orb side