HERE COMES THE BLOOM!!!
Standard
SCORE: 48 | 88 COMMENTS | 13611 VIEWS | IN 20 FOLDERS
Updated —Dec. 13, 2014
Hey, I like your deck. It has many similarities to mine, other than the fact that you're splashing black, of course lol. Check it out, because I have a question for you:
Mono Green (For post rotation!)
So anyway, how do you deal with this? I'm copying and pasting this from my recent deck update:
Mardu Control pretty much crushes this deck in every way. Anger of the Gods kills the mana dorks, Crackling Doom and Hero's Downfall deal with the big creatures and Nissa. And just in case you do manage to get two big creatures or more on the board, don't worry. Elspeth will take care of those. It's not just Mardu Control though. Of course the new version of Esper Control would be an issue too. Or even any deck that runs Anger of the Gods . Forget about the fetch lands thing haha. I would love some suggestions to deal with this. I don't think there's anything to help right now.
October 5, 2014 3:43 p.m.
Sorry for the late response, been working opening till closing this week lately and haven't had time to check up..Also I am glad you enjoy the deck!
Anyway, atm there really isn't a way to deal with Anger of the Gods
. I just try utilizing the draw power from Eidolon of Blossoms
and hope its quick enough to come out to draw more cards than their removal. Any deck that doesn't have much removal if any, just needs to generally draw more threats than things dying. Just don't fill your board too much with mana dorks, only play them when necessary. Any time I face a deck with a wipe such as Anger of the Gods
or Drown in Sorrow
I just place down 1-2 and MAYBE a third mana dork if I have no threats to lay down, but by the time a second or third dork is being played..You should have something to throw on the board, may it be killed or not. Force them to dump their hand on removal and never just dump your hand on the board against a control deck. Be patient and hope to draw more than them.
October 7, 2014 12:52 a.m.
Kingzerker says... #4
Would you ever consider splashing blue in this deck? It wouldn't be too difficult thanks to your playset of Sylvan Caryatid and the fact that you can just swap out a few Forests for some Yavimaya Coast . The reason I'm even suggesting a blue splash is for 2 reasons: First, Prophet of Kruphix seems like it would be bonkers in this deck letting you double up on Nykthos, Shrine to Nyx activations. Flashing in a huge Genesis Hydra on your opponents turn just feels dirty. Second, you would be able to play Riptide Chimera . At first glance, that card looks bad, really bad. But in your decklist I think it can become an all-star! Getting a 3/4 flyer for 3 that survives Anger of the Gods with a "drawback" that lets you recast your Eidolon of Blossoms for more draw seems win-win to me. It's worth a test run at least? Heck, you could even throw in Kruphix, God of Horizons itself for some bonus Nykthos shenanigans.
I really like where this has gone. Keep up the good work!
October 7, 2014 6:01 a.m.
Kingzerker : I actually really have considered adding blue into the deck! I really like these suggestions and I will consider adding them in, specially for Prophet of Kruphix . Riptide Chimera Has been a consideration due its ability to act like a terrible Mana Bloom , but still be a body for blocking. Kruphix, God of Horizons might fix my issue with hand size in some games. I would defiantly add counter spells in the sideboard as well, specially just incase of those Deflecting Palm users to go along with my Ranger's Guile ! Thanks for the suggestions!
October 8, 2014 12:52 a.m.
ValidGoblin says... #6
I play a deck similar to this, but mine is at the moment mono green.
In my experience the mono green variation is not fantastic, splashing a colour is logical.
But in my experimenting i have yet to find a good colour because each has its advantages:
White: has the Banishing Light and a lot of good exile effects, that help to deal with opposing similar effects, also Brimaz, King of Oreskos is a great 3 drop.
Black: as always the removal, 'nough said,
Red:This deck seems to struggle when blocked out, if you don't have a Bow of Nylea and a Polukranos, World Eater then you are going to struggle getting though 4 walls of frost, or 5 death touch creatures, especially when you are close to the finishing blow, having burn and removal spells like Lightning Strike are fantastic, to an extent, you could even use your own Anger of the Gods (but you'd lose your mana guys)).
Blue; makes the most sense to me, in this deck the Khan's card Icy Blast is a blow out in this deck, don't get me wrong Glimpse the Sun God is good but 4 power in this deck? not aproblem, and the ferocious trigger is a blow out, not to mention having access to counter spells that deal with the cards like anger that are a massive problem for this deck. don't get me wrong you'd have to play it right, sit of your dissolve for some sort of bomb.
I have not got round to assembling a new deck list with the blue yet, but when I do, i'll see if it makes sense. I am by no means a professiofonal and my idea's may be wrong, but i just wanted to see if the suggestion of blue, especially for icy blast would be useful.
October 8, 2014 4:01 a.m.
ValidGoblin says... #7
Also this deck can access any creature card with Genesis Hydra and Chord of Calling , so you can play any colour creatures in this deck and still play them without changing the mana base much. Naturally though if you draw em your screwed if you kept a mono mana base, unless you can shuffle em back in.
But you can easily sideboard, or main deck big cards like krakens and such from blue, or dragons from red or so on and hit them with chord, though you lose the devotion with said creature.
also 1 card to sideboard for the mirror (if it becomes a little more common a strategy, which it is at my local FNM)). If someone is using Chord of Calling alot against you, or fetch lands, side Ob Nixilis, Unshackled , if you can crack do it on a chord in response to a fetch half way through the game. that's 10 points of damage done.
the Ob Nixilis, Unshackled I'm suggesting should be side boarded (in my opinion) if at your local FNM (or where ever your playing) features a lot of decks with the search library motif
October 8, 2014 4:16 a.m.
I like hearing and people sharing their ideas, that is actually one of my favorite parts of magic. Everyone will almost always have a different opinion and reasoning..Which makes its fun.
I would always consider having atleast 2-3 sources of a color for any card that isn't green if its a 1-2 of if I were to splash say blue or red along with my current splash of black.
I have considered Ob Nixilis, Unshackled because almost everyone is playing fetch lands, even late game. So it can turn into a trick 11 points due to them saccing 1 point already.
I play at a few shops, so I keep my variety open of people and decks. Main issue is more based on Deflecting Palm which is why I side boarded Ranger's Guile ..Having a 25/25 Genesis Hydra redirected at your face does not always feel okay.
October 8, 2014 4:36 a.m.
BlueEyes Does hexproof save you from Deflecting Palm ? I'm not sure it does.
October 8, 2014 2:02 p.m.
incorrect, it is not targeting so hexproof has no effect
October 9, 2014 1:15 p.m.
Rulings9/20/2014 Deflecting Palm doesnt target any creature or player. You choose a source of damage as Deflecting Palm resolves.
Would have been much easier if someone just posted this earlier instead. I see now it doesn't target. Just means I get to add blue in the deck now.
October 9, 2014 4:16 p.m.
RocketUserPro says... #14
it's "all your base are belong to us" just as a heads up. My opinion on this deck is maybe try a red splash instead, the black hasn't done everything it needed to do all the times i watched it, so just test it out is my suggestion
October 13, 2014 9:29 p.m.
I deleted things so many times in my description I must have messed it up, thanks. I have been told to consider blue mostly, I have tried to stay away from Red, due to my lack of wallet for planeswalkers. I have everything for the red/green version, but those... I always enjoyed the constellation version and to also add the other versions people have showed me from SCG etc etc, ran Nissa, Worldwaker instead of Chord of Calling . With Chord of Calling it has really helped the black splash more so than I (was forced to) watch the other versions. :) I very much appreciate the suggestion and if worse comes to worse I may just fork over the doe... Other than that its been fine at FNM, I just been very lazy to update.
October 13, 2014 9:37 p.m.
JakeHarlow says... #18
I like it. The deck is good with a clever name. I like the inclusion of Pharika, too! Nice work. +1
October 17, 2014 6:15 a.m.
Son-of-Mace says... #20
Riptide Chimera = yes, you can bounce your enchantments and replay them, and hes an ok answer for brimaz
October 26, 2014 11:22 a.m.
Son-of-Mace says... #21
if you add the chimera and Dictate of Kruphix you can bounce it back on your turn and replay it on theurs giving you one sided card draw and a ton of constellation triggers,
TKTheKid says... #1
Hey, I like your deck. It has many similarities to mine, other than the fact that you're splashing black, of course lol. Check it out, because I have a question for you:
Mono Green (For post rotation!)
So anyway, how do you deal with this? I'm copying and pasting this from my recent deck update:
Mardu Control pretty much crushes this deck in every way. Anger of the Gods kills the mana dorks, Crackling Doom and Hero's Downfall deal with the big creatures and Nissa. And just in case you do manage to get two big creatures or more on the board, don't worry. Elspeth will take care of those. It's not just Mardu Control though. Of course the new version of Esper Control would be an issue too. Or even any deck that runs Anger of the Gods . Forget about the fetch lands thing haha. I would love some suggestions to deal with this. I don't think there's anything to help right now.
October 5, 2014 3:43 p.m.