Green Devotion/Elves Combo (Infinite)

Modern* CurdBrosBrewingCo

SCORE: 151 | 134 COMMENTS | 44580 VIEWS | IN 76 FOLDERS


Temur Sabertooth —Jan. 24, 2015

I've been trying out Temur Sabertooth in place of a few different cards (currently in place of one of the Craterhhofs)...it's actually testing really well. It:

  1. Gives me another way to "loop" my card drawers.
  2. Protect my creatures from removal.
  3. Trigger Cloudstome Curio with no creatures in hand.

It is a "cute" card; so it's going to take more testing; but this far I'm pleasantly surprised with it.

LordOfDispair says... #1

To me this looks like beck elves except without Beck. You should definitely consider adding it.

January 11, 2015 5:52 p.m.

enpc says... #2

I've always been a fan of Tangleroot. I used to run a Cloudstone Curio in a casual elf ball deck to get extra value from Elvish Visionary. But when you put Tangleroot in a deck that runs Llanowar Elves and Lys Alana Huntmaster you find yourself getting a lot of elve very quickly :P Even without the huntmaster it means you don't need the Nettle Sentinels to get the mana.

January 11, 2015 10:23 p.m.

TemuMTG says... #3

Hey! Try Laboratory Maniac ? :)

January 12, 2015 3:59 a.m.

TemZki...laboratory maniac would be fun as you often can draw through the whole deck no problem. It's a great additional win con. Good idea!

I've been using Outpost Siege now as my other win con. It is the same idea (as your continually returning creatures to your hand). I chose it over other non-creature/combat win-cons due to the facts that (a) it's also a great way to dig for the combo (as can be "bounced" after you have the combo with another enchantment to get back to damage trigger) and (b) it's good quasi-defense for removal/board wipes (as the opponent will lose creatures or life off damage triggers).

You could absolutely run Labratory Maniac, though as a win con.

January 12, 2015 5:10 p.m.

LordOfDispair...the combo is the same combo as Beck Elves; however the decks do not play the same way. Beck Elves decks are relatively "linear" in their nature. You run four ifs of the combo peices, a few other mana dorks, and draw spells (Beck and Lead the Stampede usually athough there are others) to fuel your hand and get to the combo.

This deck is more about using permanents to draw and also uses devotion as both a win-con and a way to get to the combo. Genesis Wave is far and away the best way to get to the combo (as they all enter together and even if the opponent responds with removal you can respond by "going off"). Also, devotion is just a natural fit for elves! They build up south devotion so quickly; that things like Ezuri, Renegade Leader amazing.

It also allows you to take advantage of Cloudstone Curio through enchantments. Abundant Growth is spectacular in devotion decks; and its ability with CC is amazing too. You can literally loop enchantnents to draw cards to dig for the combo.

An easier way to put it is that this deck is more "circular" than Beck Elves (that tends to run very linear). Many of the cards have multiple uses. Even Nettle Sentinel is part of the combo and at the same time is perfect for the Genesis Wave / Garruk / Nykthos combo (as you can tap out all lands and elves for a huge wave, hit Garruk and Nykthos, and use them to create huge amounts of mana...but because you cast a green spell Nettle Sentinel untaps...you can then sink all the mana into either Wolf Run, Nylea, or Ezuri and Attack with him.

I'm rambling; but this deck just plays a little differently than traditional Beck Elf deck; and Beck just doesn't fit as well here (partially because we have enchantments replacing Elvish Mystic and Llanowar Elves and partially because permanent-based card advantage (other than Genesis Wave) work best in devotion/Genesis wave decks.

I hope this helps. The combo definitely is the Elf Combo you see in Beck Elves (as are many of the cards); but this deck is not Beck Elves in a few important ways.

January 12, 2015 5:36 p.m.

enpc...I LOVE tangle root! IVe used it in a couple decks. Not sure if I can fit it in here; but it's a great card! Good idea.

January 12, 2015 5:38 p.m.

Scorprix says... #7

Love this. Nice take! : )

January 13, 2015 7:10 p.m.

Thanks scorpix. I really appreciate it and the +1!

January 13, 2015 8:06 p.m.

slovakattack says... #9

I tend not to like Nykthos as a 4 of. It's not really something you ever want to see more than once (try 3). I also do recommend 1x Regal Force, for obvious reasons.

January 14, 2015 12:40 a.m.

slovakattack...in most devotion decks I only run 3 Nykthos; but in this deck you really want a Nykthos by turn 3 at the latest and duplicates are normally nice because you can trigger your first then play a second as your land for turn and trigger it too :).

I am finding, however, that I may want four Cloudstone Curio's. It's just too powerful of an interaction with both elves and enchantments/abundant growth. I wouldn't be surprised if there is an enchantment/enchantress devotion deck out there that could take advantage of cloudstone curio as well...but I digress :)

I'm testing which card to replace for a fourth curio right now. I wish I could get away with 18 lands...we'd kill two birds with one stone (I'd just add a Curio and get rid of a Nykthos!)

January 14, 2015 4:22 a.m.

Crazybop09 says... #11

Have you thought about dropping a Genesis Wave ik its a key card of the deck but generally you want to draw into it... having 1-2 in opening hand can be rough sometimes... just a suggestion :)

January 14, 2015 2:49 p.m.

I have in the past thought about it and in many decks have only run three waves. In this build; even a wave for X=3 or 4 can be spectacular...so it's a tough choice...I've just gotta keep testing to get to the perfect balance:)

January 14, 2015 5:41 p.m.

kameenook says... #13

I played against an elf combo deck (Heritage Druid + Nettle Sentinel ) that was running Weird Harvest. In some matchups, quite simply the creatures you get will be far superior to theirs, in others theirs won't matter at all, but in some it could ruin your day. Just a thought to consider.

January 15, 2015 11:46 a.m.

I'm in love with this build. I've been a fan of elf combo decks for a while, but I'm not one to typically play combo decks outside the realm of the kitchen table. However, this one doesn't exactly play like a combo deck, in that there are so many ways to win via devotion and ramp. I just can't express how much I dig this iteration of elves... Wow... I mean damn I don't even know what to say, except I just have to build it. I have to, I'm magnetically drawn... My spiritual experience from looking at this aside, would you mind me crediting you on my own build when I post it on TO? +1,000,000

January 15, 2015 1:18 p.m.

Ha! Thanks CrovaxTheCursed. Of course...build away! That's a huge portion of the reason to post on TO (so others can play and build their own versions)...I'm the same way. I normally don't get too crazy about decks; but this one has just worked out so well...I'd love to say I came up with every interaction (I.e. knew I could loop abundant growths, etc.) but it really started with me taking what I considered to be the most powerful cards in devotion and elf combo and putting them together! I've been so surprised not only at how fast it is, but more importantly how resilient it is.

Please do brew your own list. And make sure to post a link on here so we can see it a d discuss :)

January 15, 2015 3:57 p.m.

I absolutely will. Thanks for the inspiration :). Link to my own build to come...

January 15, 2015 4:06 p.m.

Staff of Domination is a suggestion, but idk if its viable in your deck, since your key is Nettle Sentinel and Heritage Druid

January 15, 2015 5:29 p.m.

staff is a really good idea CrazyCrackCarl. I Don't know what I would take out for it; but it's always useful in an infinite mana combo deck, actually has its own combo with Elvish Archdruid (if you have an Archdruid and four other elves in play); and it can be used to Untap everyone before hitting Craterhoof or to attack with Ezuri-pumped elves (that aren't summoning sick). That, and allowing you to draw a card it something useful in grindy match ups. It's certaimly a card I should be testing.

January 16, 2015 12:56 a.m.

Hey man, I was noticing that your only Blue card is Coiling Oracle. I understand what a great card it is, but is it essential enough in this build to splash Blue for it? You have so many more ways to draw and ramp that it just seems unnecessary to me. In playtesting, the hardest thing was finding all the combo pieces quickly enough. Is there merit to rounding out the playsets of Nettle Sentinel and Cloudstone Curio, as opposed to the two Coiling Oracle?

January 16, 2015 10:21 a.m.

CrovaxTheCursed...let's find out! I'll test it today and update the deck if it works out!

January 16, 2015 2:39 p.m.

schnic says... #22

i really love the deck!! +1 from mebut a question: in the mana combo can you tap the elves that just entered the battlefield? they dont have haste..?

January 17, 2015 2:58 a.m.

Hey schnic! Thakns for the +1 !

An no worries on the question. It's a good one. You can only tap the elves if you have a Heritage Druid on board. It's part of what makes Heritage Druid such a powerful card. Because it is an ability that does not require Heritage Druid to tap (i.e. doesn't have the little black arrow in the grey circle); it can actually be activated the turn it enters the battlefield. And while technically the other elves are "tapping"; it is just part of the cost of the ability. For this reason, it can be done at instant speed. There aren't many creatures like this in the game (which is why it seems odd); but it makes for very powerful effects!

It's a great question because typically you would have to wait (or have haste) for creatures to tap for an activated ability. In this case, however, because of the way the ability is worded (not requiring the "tap symbol") it can be activated at instant speed. I'm sure there is a better way to explain this, but I hope this helped a little :)

January 17, 2015 3:27 a.m.

It is going to take me a TON of testing to determine whether or not I should be running Coiling Oracle or not...I've changed the deck to simply reflect 4-of's of all of the combo pieces for now. It is extremely important, however, that the deck be able to win WITHOUT hitting the combo. Devotion allows for the deck to build an army quickly and play Ezuri, Renegade Leader or Craterhoof Behemoth for the win.

Card draw is HUGE for devotion decks, which is what made Coiling Oracle so powerful (as it could draw, ramp, and was another "elf" to help with Heritage Druid, Elvish Archdruid, Ezuri, Renegade Leader, and Craterhoof Behemoth's ability....it is a lot to splash a whole color just for him; however between Cavern of Souls, Abundant Growth, Utopia Sprawl, and fetch lands/shocks; I rarely found it difficult to fix mana....If I do end up removing Coilig Oracle; I may then add white to the sideboard (as I have no difficulty fixing three colors) so that I can potentially play sideboard cards like Worship and Mark of Asylum....ugh...decisions, decisions.

Having said all of this, it may not be worth it as a 2-of (i.e. I may be better off just playing another Cloudstone Curio and Nettle Sentinel....I've tested it quite a bit this evening both ways and I'm still undecided :)

The only other question I have is whether I should play a 1-of Summoner's Pact...it is a great way to get a missing combo piece and/or tutor for a Craterhoof Behemoth...the only issue is that ever non-permanent card in the deck weakens both the devotion element and "overrunning" element of the deck (as I could simply play Coiling Oracle in it's place and draw into more cards every game instead of potentially waiting to find the right card....Devotion decks REALLY want to be proactive; so choices like this (even as a one of) can't be taken lightly. As always, I'd love everyone's input on this or any other thoughts you may have on the deck!

January 17, 2015 3:39 a.m.

You may think I'm crazy; but I've actually been testing the deck with four of each combo piece and two Coiling Oracle...but have removed the Elvish Archdruid's...because this build is more of an "overwhelming" build...the 2-of "lord" is not as important as it is in other elf decks. Also, the deck generates TONS of mana (so Archdruid is not entirely needed on that front). Having said this, Elvish Archdruid is a spectacular card...so it will take more testing than the few dozen games I've played this far...but I can say that the deck is faster and more explosive this way (as a 2-drop vs. 3-drop is a big deal in terms of sequencing). I'll test more and update again this evening!

January 17, 2015 5:21 p.m.