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Blue/Black Discard and Mill

Modern* Competitive Discard Mill UB (Dimir)

N@xx


Maybeboard

Creature (4)

Enchantment (2)


So I built this deck based off of what I thought would work. It basically hinges off of a combination of discard and mill, with that being used to empower creatures, and work the graveyards. The problem I've been running into is play speed. The people I play against tend to favor a significant amount of enchantment destruction,aggro, burn, and removal. I'm trying to get this deck to the point where I can actually compete (hopefully in FNM), so any suggestions or commentary would be awesome.

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