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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Klothys's Design
Sorcery
Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control count toward your devotion to green.)
seshiro_of_the_orochi on I said the REAL One Punch Man.
3 years ago
I like this. Iwamori is one of those commanders that I have considered building a dozen times, but still never did because I didn't like resulting list. Yours looks very cool, I like the route you've taken. You should consider some ways to make your Saitama indestructible: Spearbreaker Behemoth , Hammer of Nazahn or something similar. Also, how about Gargos, Vicious Watcher as additional removal off of each Aura and fight spell? Bow of Nylea is a great value card that makes your attacks so much better. Vigor and Rite of Passage are awesome for fight decks. Klothys's Design can be quite a house in a deck with big creatures. And then, there is Return of the Wildspeaker . Oh, and I forgot Karametra's Acolyte and Grunn, the Lonely King .
razelfark on Quandrix Devotion
3 years ago
Hello Raknulfr,
I have tested the deck out and it has been performing very well most of the time.
The issue with removal has been surprisingly not that big of a deal. The only issues with removal is when someone uses a sweeper over targeted removal, and the sweeper is usually Extinction Event or Shadows' Verdict at which point Heroic Intervention just wasn't doing much even though it is in the side for white/red sweeper counter play.
Targetd removal play arounds are mostly you make sure not to play Scute Swarm until you can land drop with him and hopefully make it a double land drop for the turn to make sure you can keep it on the field. Remember to play land from hand after resolving the scute if possible to prevent your opponent from blasting it before moving to cast another spell, this is to keep your opponent from getting reaction priority to kill it before you can get a trigger.
Another thing about the removal protection, a lot of people are running cards that hit "Nonland" cards like Binding the Old Gods and Skyclave Apparition . What this means, is that having Ashaya, Soul of the Wild on the board all our non-token creatures will be considered lands. This also means that any nontoken creature that enters the battlefield will trigger Scute Swarm . This combo is soo strong I am thinking of adding another Ashaya just to make it more consistent. Small note: Ashaya does shrink when Tanazir Quandrix uses his attack trigger, so keep in mind.
As for the Master Symmetrist , this card is not going to do much for us. If we have either Tanazir Quandrix or Klothys's Design with a board of scutes, then we don't really need trample as the scutes power with numbers increase enough that our opponent won't be able to block enough to matter 9 out of 10 times (plus they usualy lose their board chumping 4/4 scutes).
Some quick math for the Klothys's Design to put in perspective why I don't care for trample; if I have 7 Scutes in play they will all get +7/+7 meaning I swing with 7 creatures that are 8/8. Meaning if 3 get through, I would kill most people that don't gain life. The numbers get much scarier if you take into account you can land drop the turn you play the spell to double your scutes in play to swing for even more.
The deck does takes some time to develop its board sometimes, but that is also why there are so many ramp spells to get it going fast enough and to help make sure you can trigger as many scutes as possible.
Hope this answers some of the questions about the card decisions.
bealynn37 on Azusa, Ramp City Regent
4 years ago
You might consider Klothys's Design! It costs one more than Overwhelming Stampede, but your creatures gain +X/+X equal to your devotion to green instead of the greatest power among creatures. Lots of your creatures have multiple green devotion so it seems cool. Also, if you consider Scute Swarm, each copy adds one devotion. Works great for cards like Nyx Lotus. I had one great game with an Azusa, Lost but Seeking deck where I played Finale of Devastation for 40 on turn 6 with that combo. Garruk's Uprising Is also fantastic because it gives both Trample and card draw! Both amazing things for big creature ramp decks!!
(Can you tell I main mono-green?)
TriusMalarky on Top 10 green cards at …
4 years ago
Oooooh I just found Klothys's Design and I love it
In Mono Green, this is easily one of the closest things to Hoofie that's not a creature. I love it, especially 'cos it basically gives everything +2/+2 for each creature you control cos most good green creatures have 2 pips.
I might run it over Triumph of the Hordes.... if I had them. Triumph is too expensive for me.
moo1234 on wurms, Wurms, WURMS!!
4 years ago
This is about the greatest thing I've seen since Fblthp, the Lost Voltron.
As a good game finisher consider Klothys's Design as it's very cheap and lots of wurms have a lot of Green mana symbols. I don't know what to take out as it almost seems to be perfect besides big pump spells to win
Chang-Oz on Giganto-Devotion
4 years ago
paperhead yee sadly that one's not legal and I really want this to be pioneer legal, otherwise I would run OG garruk, tooth and nail and Mother Emrakul. In fact Imma post a modern version with those now because I dislike both nissa and walking shooty guy, the reason I made this list in the first place is because I adore big-ass dino. Having said that there are a couple alternatives to the stampede, overrun isn't legal neither but theres the new Klothys's Design but gives no trample and theres Return of the Wildspeaker no trample neither but it can draw a million cards with dino in play. What do you think I should cut to make room for?
Barbarian_Sun_Pope on Budget counters insanity
4 years ago
Hmm.. Have you considered Syr Faren, the Hengehammer or Rampart Smasher? They feels like they would go a long way to setting up a huge Klothys's Design.