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Legality
Format | Legality |
1v1 Commander | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Horrific Assault
Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. If you control an Eldrazi, you gain 3 life.

wallisface on Need help from Tron-Eldrazi experts
11 months ago
My first thought is that it looks too much like you’re doing two things here, and you need to pick a lane. Tron decks either only do ramping/assembling-tron early, and then win with their impactful large-mana cards, OR the deck sticks relatively low to the ground, gaining potential speed from assembling tron, but primarily just trying to be aggressive and win the game fast.
By trying to enact both parts of that plan I think you’ll struggle to do either - so personally i’d first suggest picking a lane, and ditching the other half of the cards that don’t help you achieve that.
Here’s some very-loose examples of what i’m getting at. I’ve tried to mostly use cards already in your current list:
Option 1, Ramp Eldrazi Tron
- 20x Lands
- 4x Sylvan Scrying
- 4x Expedition Map
- 4x Chromatic Star
- 4x Ancient Stirrings
- 4x Oblivion Stone
- 4x Artisan of Kozilek
- 4x Bane of Bala Ged
- 4x Breaker of Creation
- 4x Endbringer
- 4x Oblivion Sower
Option 2, Aggressive Eldrazi Tron
- 24x Lands
- 4x Ancient Stirrings
- 4x Expedition Map
- 4x Horrific Assault
- 4x Spatial Contortion
- 4x Endless One
- 4x Glaring Fleshraker
- 4x Matter Reshaper
- 4x It That Heralds the End
- 4x Wumpus Aberration
It feels like on an ultra budget, the first ramp option is going to be more viable - its hard to find decent low-money cards for option 2.
leovolt884_ on
Pauper Selesnya Tokens
1 year ago
May I suggest Battle Screech? Makes multiple tokens and since your goal is mostly sacrificing the tokens (at least the worse white ones) saving a few to tap and flashback before sacrifing them seems doable. Also something like Springleaf Drum for similar reasons helping you ramp out a big Ooze lad.
Removal and such is open to preference but in my opinion I think a boardwide pump could do well to replace one Vines of Vastwood and maybe something else for a second copy. And I personally dont enjoy Prey Upon and similar fight effects because you'll usually only have one or two decent sized creatures. If you like that type of effect for one mana I would suggest Horrific Assault since its the same thing but your creature won't sustain any damage :>