Grizzly Bears

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Grizzly Bears

Creature — Bear

Aspitxon on How does Brako, heartless hunter's …

1 month ago

Brako's ability reads: "Whenever a creature an opponent controls with the greatest power among creatures that player controls dies, draw a card and put a +1/+1 counter on Brako."

Let's say I have Brako on the battlefield and my opponent only has Grizzly Bears and Ornithopter on the battlefield. I cast a Toxic Deluge paying 2 life (so each creature gets -2/-2) and, therefore, my opponent's grizzly bears and ornihtopter will die. How many times will my Brako trigger? Once because grizzly bears' power is 0 and ornithopter's is -2? Or does ornithopter's negative power get set to 0 and Brako's ability triggers twice?

DreadKhan on Thinking about how we evaluate …

2 months ago

If you get sweaty and run Noxious Revival you can pay no mana to have even more versatility (you can give someone ELSE back something instead, which can be huge). If you've built a really strong deck the idea of paying 3 mana to get a single card back (at sorcery speed!) is laughable, that's pretty much giving up your whole turn without committing something important to the board (like Rhystic Study) or attempting a win (Thassa's Oracle + Demonic Consultation is also 3 mana). That's why Noxious Revival is the best option in the eyes of many very competitive players, so I think it applies to most Bracket 4 and 5 decks, where pure card quality is so important. If you're playing in Bracket 3 and under what you want are card synergies, you need bad cards that become powerful when used together IMHO. Personally I try to avoid running recursion effects that are one dimensional at this point, power creep has given us better options in a lot of cases, if you're in Black something like Lively Dirge can get back creatures, but it can also tutor one up if you don't have anything to get back.

All that said there is a plurality of creature decks out there, and in those lists Eternal Witness can make a lot more sense.

I'm also a tad curious why Skullwinder isn't one of the options, it's bad if you usually have worse cards than your opponents (if you get back a Grizzly Bears and they get Questing Beast you'd have been better off with E-Wit), but the ceiling is very high on it if you can make a deal with an opponent (this is also a great example of recursion with added upside that makes it more versatile). I think in a lower power game Skullwinder plays pretty well, it's even easier to cast if your mana base is janky. I've heard some people really hate Skullwinder, has anyone ever tried using it and can give some salient reasons why they didn't like it?

Theasus7 on

2 years ago

I was super excited to see this card get announced. The deck looks solid. 2/2 Goodstuff feels like what the commander wants to do in the deck.

Grizzly Bears not being in the deck feels like a flavor loss though. Even if it isn't the best haha.

Two serious suggestions: Assemble the Players, Delney, Streetwise Lookout

xram666 on Vanilla is a Good Flavor

2 years ago

Would tokens be okay for the deck? If so, Call of the Conclave would be another Watchwolf.

And for cuteness I would switch Grizzly Bears to Bear Cub.

victor00vm on Death's Presence and Flash

2 years ago

I have Death's Presence and Grizzly Bears on the battlefield. My opponent casts Wrath of God. I have Yeva, Nature's Herald on my hand.

Can I wait until Wrath of God resolves, then play Yeva, Nature's Herald to put the counters from Death's Presence on it?

Rhadamanthus on blocking with more than one …

3 years ago

Unless first/double strike are involved (or last strike if we're getting silver-bordered), all damage is assigned simultaneously and then immediately dealt simultaneously.

For example, let's say the attacking player has Hill Giant and the defending player blocks with 2 Grizzly Bears. The attacking player sets one Bear as first in the assignment order and the other one second. Let's say the attacking player assigns 2 of the Giant's damage to the first Bear and 1 to the second Bear (they're also allowed to assign 3 and 0, but not 1 and 2 or 0 and 3). Both Bears assign 2 damage to the Giant. Now it's time to deal that combat damage, so one Bear takes 2, the other takes 1, and the Giant takes 4.

seshiro_of_the_orochi on Dredge Bears

3 years ago

First things first, my own bear deck: Legenbearies - Ayula's Hibernation Engine

A perfect replacement for Grizzly Bears would be Mother Bear. When it's in your hand, it's the sameas the vanilla bear, but if it dies or you dredge it, it's straight gas from the grave. Grizzly Fate is similar.

I reallylike what you did here. I always try to give tribal lists a special twist to have the experience of playing them be more than "land, creature, attack, go". You definitely achieved that here, great job!

DeinoStinkus on Lutri + Blur : Is …

3 years ago

From what I understand, no.

If you're saying for example that you cast Blur targeting a Grizzly Bears originally (and I'm just using this as a placeholder), then played Lutri, the stack would look like:

  1. Cast Blur.

  2. Cast Lutri, the Spellchaser.

  3. Lutri, the Spellchaser resolves, and enters the battlefield.

  4. The Lutri, the Spellchaser trigger goes on the stack and resolves, copying Blur.

  5. The new copy of Blur targets Lutri, the Spellchaser.

  6. The new copy of Blur resolves, blinking Lutri, the Spellchaser and drawing a card.

  7. Lutri's triggered ability does not trigger upon blinking because it specifically contains the clause "if you cast it", which is tied to the specific instance of it entering the battlefield.

  8. The original Blur resolves, blinking the Grizzly Bears and drawing a card.

So in total, you will blink Lutri once, and the original creature once, and draw two cards.

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