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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Flux
Sorcery
Each player discards any number of cards, then draws that many cards.
Draw a card.


Goldberserkerdragon on
1 year ago
king-saproling Thank you for the recs. I am aware of those cards but i build with what i have and those may be added later on :). A few i specifically left out for things like Necropotence, which, no it doesn't draw trigger but it is fine to be the one card in the deck that gets around that. The sheer fact we can always have cards in hand (which is usually more draw, Tolarian Winds, Peer into the Abyss, Flux, etc. or combo pieces) to have mass momentum is never a bad idea. Cheers!
DeinoStinkus on
Choo-Choo MFer
2 years ago
I run a Toluz deck! Anything with transmute is a great addition (read: Dimir Infiltrator)
Also. Flux is great, as is Behold the Beyond and Approach of the Second Sun.
Gattison on Almost Broke The Format, Until …
3 years ago
What about instead of the Drannith Bros. you used something like Cunning Survivor and a " rummage " effect?
- something like Faithless Salvaging , Epiphany Storm
- or make use of creatures that rummage on ETB like Fissure Wizard (fun card name to say lol)
- or Flux
- Krovikan Sorcerer 's second ability looks kinda promising
- Mental Discipline is not a creature, but would need lots of mana. Oona's Grace would also be repeatable once it hits your graveyard, but it's still mana-hungry.
- Also note that if your use Brainstorm you could set up your draw, allowing you to use all the blue spells that draw THEN discard like Zephyr Scribe
That's all I could think of so far. Does that help inspire anybody, or am I reaching like usual? Maybe cram it all together and with all that draw you're bound to get Cunning Survivor in a reasonable amount of time?
FiveMagicsMaster on New hubs to be added
4 years ago
I'm usually trying to win w/ a large draw/wheel effect like Tolarian Winds and Flux and not so much the mill, just thought he is unique enough to be mentioned as a hub win-condition. Glad it's on the list!
The_Potato_Judge on
Jace's Mill
5 years ago
Thank you! This is a great mill deck, and will serve a blueprint for what I hope to accomplish. I only knew about Jace's Erasure, but the other similar cards are a real eye-opener.
If I might offer one bit of advice, since you have Spellbooks in here, is that I personally think that decks that draw to mill the opponent should run Flux. I know I'm going to!
krotash on
Rielle Loot Storm
5 years ago
Some of these suggestions might not be strong enough, but I think Firestorm is an going to be one of the best non-counterspell interactive spells for this deck. Rites of Refusal deserves consideration for a slot over at least Counterspell despite not being a true hard counter.
Along the line of Firestorm, Conflagrate and Turbulent Dreams can be considered at the same time. I think Ideas Unbound probably doesn't make the cut, but is worth consideration. These are all probably stronger than Flux, which seems to be the weakest link currently.
What are your thoughts on commander dependent pseudo-, Deflecting Swat and Bolt Bend, for decks with a strategy of getting their commander out by turn 2?
Ruffigan on
Fastest Pauper Deck in the West
5 years ago
Looks pretty good. I think Flux, Tolarian Winds, and Mystic Remora would help out digging through the deck. Might also consider Secrets of the Golden City.
zendrix1 on
Yidris Wheel, Yidris Deal
5 years ago
Sanguinolency Yeah the ramp is already pretty low compared to what I normally run, so I was also thinking it would have to one of the wheels. I also think Khorvath's Fury is probably the weakest wheel, but with Flux if I have any of my payoff cards on the field, no one is going to wheel themselves. So I like the card but I don't think it fits in this list. Thanks for the suggestion and the upvote though!
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