Delina, Wild Mage
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Delina, Wild Mage

Legendary Creature — Elf Shaman

Whenever this attacks, choose target creature you control, then roll a twenty sided die. (Remember that MTG spindowns are not well weight balanced, so please roll a die that isn't an MTG spindown)

If you roll a 1-14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "Exile this creature at the end of combat."
If you roll 15-20 | Create one of those tokens, then you may roll again.

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Last_Laugh on Enough Triggers to Run Annie …

1 month ago

So I rebuilt Rienne, Angel of Rebirth multicolored legends matter today and added Annie Joins Up.

I got to counting and realized I have exactly 20 triggered abilities that AJU can double and I'm after opinions on if that's enough? The effects I have access to are pretty impactful but a little more sparse than I'd like.

Rienne's Kaleidoscope - Multicolor/Legends Matter is the deck if anyone feels like checking. Also, here's the triggers AJU can double here:

Tadeas, Juniper Ascendant, Sergeant John Benton, Aurelia, the Law Above, Paladin Elizabeth Taggerdy, Kutzil, Malamet Exemplar, General Ferrous Rokirik, General Marshault Elsdragon, Aragorn, Hornburg Hero, Craig Boone, Novac Guard, Havi, the All-Father, Cadric, Soul Kindler, Eowyn, Fearless Knight, Anim Pakal, Thousandth Moon, Selvala, Eager Trailblazer, Phabine, Boss's Confidant, Vrestin, Menoptra Leader, Torens, Fist of the Angels, Sovereign Okinec Ahau, Reki, History of Kamigawa, and Delina, Wild Mage

KattarinaM981 on ....But it happens twice.

2 months ago

Crow_Umbra So my main issues were: 1. Not having enough mana (I dropped some creatures this time around to try to increase my mana production, but I would rather have a larger creature base.) 2. I got board wiped two different games, and once that happened I just didn't seem to draw anything that was helpful to rebuild my board state back (This could very well just be poor shuffling as I had just reorganized the deck earlier and seemed to keep getting the same card type back to back) 3. I wasn't drawing cards fast enough to replenish what I was using to protect my board (Seems like problem 2 and 3 are a birds of a feather)

Someone at the FNM suggested I put in The Master, Multiplied so I can negate having to exile tokens (such as Delina, Wild Mage's effect). So based upon that feedback, as well as your first (and sort of second point) there, I think I'll try to spot some more creatures w/ token generation that can support The Master's ability.

Regarding protection--- I took Iroas out just to make way for something else, and because I had the Dolmen Gate. Should I go ahead and put Iroas back in to give me some more help? Any other protection cards I should look into?

I'm still pretty new to the game, so I don't know a lot about other cards/abilities that get me card draw that isn't that cantrip effect? I was thinking about the Tocasia's Welcome and the Chivalric Alliance you suggested before, just struggling with what enchantment/other card to drop in exchange for those.

Crow_Umbra on Isshin Semi-budget

9 months ago

No prob, happy to help! Do you have a general budget per card? I wanted to make sure that the stuff I recommended generally stuck within the budget the rest of the list seemed to have. Is there anything you have in mind for the type of effect you were looking for the 4 drop?

I'm generally a fan of keeping the curve trim for Isshin. I think most of what the deck wants tends to be mostly in the 2-4 cmc range. A few different 4 drop options:

  • Bronzebeak Foragers - Basically a Grasp of Fate on a body that can be copied by Delina, Wild Mage

  • Firemane Commando - Also complimentary to Breena & rewards you for attacking around the table.

  • Mishra, Claimed by Gix  Meld - I wouldn't even bother with the Meld aspect. Mishra can be a pretty solid finisher option for group slug shenanigans.

  • Nelly Borca, Impulsive Accuser - Newer tech from MKC. Can compliment the Breena you have in your 99 & be another draw source.

  • Ogre Battledriver - Another haste anthem can be helpful for an aggro deck. The other benefit is getting that +2/+0 power buff for when creatures ETB, so it can definitely add a bit more punch to your tokens that ETB tapped & attacking.

Alearin on Magda of the Maskwood [[Guide]] Updated for DSC

1 year ago

king-saproling Thank you for the recommendation. I have added it to the Maybe list, since to my understanding the copy would not trigger off any dwarves that attacked with Delina, Wild Mage. So would only double token in my second main phase. While this is possible it is not guaranteed. Since I would need another way to tap the dwarves on the field.

king-saproling on Magda of the Maskwood [[Guide]] Updated for DSC

1 year ago

Delina, Wild Mage could be worth it for the double Magda

Crow_Umbra on Musashi's Mosh Pit [Primer]

1 year ago

No prob Dangerwillrobinson79, I misread someone's land count as 38 instead of 33 earlier today lol.

Things can definitely get funky once Delina, Wild Mage starts making non-legendary token copies of things.

eliakimras on B.F.D.

1 year ago

Glancing through your cards, your deck's problem might be because you're building it based on best-case scenario, with tons of clones and blink synergies. (In my playgroup, Miirym always gets removed before her untap step, so the Miirym player does not rely on her sticking to the board.)

I'll suggest some upgrades for your deck based on making it more consistent and less dependant on Miirym:

1st. Ramp

Explosive turns with lots of cost reducers sound nice... if people don't blow up your dorks before you get any value from them.

2nd. You need more lands (36 lands + 13 ramp cards is a good starting point)

3rd. Better counterspells

4th. Better removal

5th. Better boardwipes

6th. More card draw

7th. Better win conditions

Crow_Umbra on Obi-Wan Budget

1 year ago

The recent Aurelia Multiverse Legends reprint is such a huge benefit to budget decks. I know your overall budget is $75, but do you have a budget per card? I have a few suggestions within budget that I think could push your deck a little more without breaking the bank:

  • I think you can probably cut Heiko Yamazaki, the General and Raiyuu, Storm's Edge you currently have 5 Warriors & 3 Samurai in deck. From playing Isshin extensively this past year, you definitely want to be attacking with more than one creature per combat haha. Solo attacking usually only happens in early game or after recovering from board wipes.

  • Since you already have Duke Ulder Ravengard and Hammers of Moradin, you could lean a bit more into Myriad. Hammers of Moradin is one of my favorite cards in my list, and usually punches above its weight. Some other Myriad creatures you could include are Genasi Enforcers and Elturel Survivors.

  • To pair with Myriad and your creature token production in general, I'd recommend getting in some ETB damage effects like Corpse Knight, Impact Tremors, and/or Witty Roastmaster. This helps get some damage in "around" defenses, and softens up opponents even further for when your creatures connect.

  • I think Delina, Wild Mage could be an eventual swap/upgrade to Flamerush Rider. Yes, you can Dash out the Rider, but the copies that Delina makes are not Legendary, which can have a higher ceiling on doubling up those triggers you typically wouldn't be able to.

  • Karlach, Fury of Avernus could be a budget-ish (less than $10) swap for Raiyuu if you want another extra combat effect. Karlach doesn't even need to attack, she just checks if you are attacking.

  • Breena, the Demagogue or Karazikar, the Eye Tyrant could be potential swaps with Glint-Sleeve Siphoner. Both are a blast, and add some fun political wrinkles to games while helping you (and opponents) draw cards. They're high risk/high reward. Breena can help grow herself or your other threats, and Karazikar can help deflect aggro away with Goad.

  • Lastly, I'd recommend Gruesome Realization as a swap for Faithless Looting. Yes, Looting is cheap & has Flashback, but it isn't super helpful in this deck since you're not utilizing your graveyard as a resource. Gruesome Realization has helped me cut down other opposing creature token boards in a few games, or drawn me cards if I wasn't playing against those types of strats.

I hope these suggestions are helpful. Overall your deck has decent synergy, but I think a handful of the suggested swaps can get it a bit more honed in. Hope you have fun with Isshin, he's a blast.

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