DemonDragonJ
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Commander/EDH Game Changers...
#1
Why is Sway of the Stars on this list? I understand that it is a powerful card, but it costs 10 mana to cast, so that should limit how often it can be cast (Jin-Gitaxias, Core Augur, however, fully deserves to be on this list, in my mind, because of how powerful he is).
May 11, 2025 8:40 p.m.
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Commander/EDH Game Changers...
#2
Now that I have a visual representation of this list, I suppose that I should not be surprised that black and blue have the greatest number of game changers, since those colors always have been capable of having extremely powerful effects, and I also am not surprised that creatures and instants are the two card types with the greatest number of entries on this list, but I am slightly surprised that there are no less than seven lands that the commander panel regarded as being sufficiently powerful to warp games.
Also, how is it that Grim Monolith is on this list, when Basalt Monolith is not, especially when GM's untap ability has a higher mana cost than does that of BM? Is the lower casting cost of Grim Monolith really that significant of an advantage over Basalt Monolith?
May 11, 2025 8:37 p.m.
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Arixmathise the Disgraced …...
#3
This is extremely powerful, so I suggest that you either increase its mana cost or make its ability less powerful, but the artwork is awesome and I definitely like the concept that you have, here.
May 11, 2025 7:35 p.m.
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Skulldrifter and Deathless …...
#4
There have been three variants of Mulldrifter, two of which have names that are variants of its own name, Hulldrifter and Nulldrifter, so I am very surprised that there has not yet been a variant named "skulldrifter," so I have created such a card, as seen, here:
Skulldrifter Show
This card is very similar to the original Mulldrifter, except that it is black, rather than blue, it has unearth instead of evoke, and its ability triggers under different conditions, so I would like to believe that it is a fair and balanced card that is also an interesting variation of the original creature.
I also have created a black version of Ageless Entity, as seen, here:
Deathless Entity Show
This was a fairly easy counterpart to make, since this creature becomes more power when its controller loses life, rather than when they gain life, which is a perfect match for black's philosophy.
What does everyone else say, about these cards? Do you believe that I did a good job, with them? I certainly shall appreciate any feedback that you may have to offer.
May 11, 2025 7:34 p.m.
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Will the Return …...
#5
WotC has revealed that MtG is returning to Lorwyn/Shadowmoor at some point in the near future, so I believe that that set would be absolutely perfect for the day/night mechanic that WotC introduced in the third Innistrad block, since that mechanic would be excellent for depicting the transition between Lorwyn and Shadowmoor.
What does everyone else say, about this? Will the return to Lorwyn use the day/night mechanic? I certainly am interested to hear your thoughts, about this subject.
May 5, 2025 9:02 p.m.
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Patriotic Pride...
#6
I have replaced Flameblade Angel with Flamehold Grappler, which reduced the average converted mana cost of this deck from 3.60 to 3.55 and also improved the balance of colors in this deck, since I believe that the grappler is a better match for the theme of this deck than was the angel.
May 5, 2025 8:47 p.m.
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Nature's Bounty...
#7
Should I put either Stampede Surfer and/or Dragonlair Spider into this deck, since this deck does have an emphasis on generating creature tokens (albeit not to the extent of my Ghired, Conclave Exile deck)?
May 5, 2025 8:34 p.m.
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Elemental Storm...
#8
I have replaced Dragonlair Spider with Tzaangor Shaman, which reduced the average converted mana cost of this deck from 3.79 to 3.76 and also reduced the number of colored mana symbols in the casting costs of cards in this deck, as well, because I feel that the shaman is a better fit for the theme of this deck than was the spider.
May 5, 2025 8:31 p.m.
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Would You Like …...
#9
There are numerous planes that WotC has not yet revisited in the game, and the planes to which I most wish to return are Alara, Kaldheim, and Capenna, but I shall focus specifically on Kaldheim and Capenna in this thread, since Alara already had a full block, while Kaldheim and Capenna each had a only a single set dedicated to them.
I had desired a set inspired by Norse mythology for years, so I was thrilled when Kaldheim (the set) was announced, but I shall admit that I found both the set and story to be somewhat lackluster, although that could be due to my expectations being too high, and a major issue with that is that the plane of Kaldheim is comprised of ten realms, so a single set was definitely insufficient to allow each realm to feel distinct and wholly developed, so returning to that plane would allow WotC to help further develop the identity of each realm, to help them feel distinct from the guilds of Ravnica, in terms of both mechanics and flavor.
I felt that Capenna was too similar to Ravnica, so a return to that plane would help to distinguish the two planes from each other, and I also believe that a return to that plane would help to distinguish the five crime families of that plane from the shards of Alara, in terms of both flavor and mechanics. Also, I imagine that most players are very interested to see how the return of angels to that plane would affect the balance of power, there, since I imagine that the angels would seek to form a legitimate government, since the plane does not seem to have such an entity, at this moment.
Also, I imagine that players are also eager to see how both of those planes have recovered from the Phyrexian invasion, so I believe that the idea of returning to those planes should be very appealing to WotC.
What does everyone else say, about this subject? How do you feel about the idea of returning to either Kaldheim or Capenna? I certainly am interested to hear your responses, on this matter.
May 4, 2025 3:57 p.m.
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Clash of the …...
#10
I have replaced Ruinous Ultimatum with Chromatic Orrery, which helped to reduce the number of colored mana symbols in this deck, because, as great as the ultimatum was, it still had a very strict casting cost, and I actually had been hoping to put the orrery into this deck for some time, now, and I am very glad that I have finally been able to do so, since that card shall make it far easier for me to cast the spells, in this deck.
May 2, 2025 9:33 a.m.
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Mark Rosewater States …...
#11
In this post, Mark Rosewater stated that the upcoming return to the plane of Arcavios would focus on Strixhaven, as did the initial visit to that plane in Strixhaven, the set, and I have no problem, with that, because I enjoyed both the set and story, but I do hope that WotC shall eventually explore the plane of Arcavios outside of Strixhaven, because there is an entire plane to explore, and I feel that one specific location on a plane should not be the main focus of that entire plane.
What does everyone else say, about this? Do you hope that WotC shall eventually explore the plane of Arcavios, beyond Strixhaven?
May 2, 2025 9:02 a.m.
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Why Does Enlist …...
#12
Caerwyn, I see, and now that makes sense, so I can begrudgingly agree that enlist having that restriction does help with balancing it, and preventing it from being too powerful
April 27, 2025 9:57 p.m.
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Why is Thunder …...
#13
As much as I dislike the reserved list, I shall acknowledge that some cards deserve to be on it, because of how powerful they are, such as the "power nine" or the original ten dual lands, but I wonder why Thunder Spirit is on the reserved list, since it is not especially powerful, being merely a 2/2 creature with flying and first strike for only 3 mana, so it definitely feels rather unusual, being on the list. If that card was not on the reserved list, it could have been reprinted, and been a staple of white decks, for all these years, so I definitely would like to ask everyone else here for their opinions, on this matter.
What does everyone else say, about this subject? Why is Thunder Spirit on the reserved list, and, as an additional question, why has WotC not reprinted Sky Spirit more frequently, since it is the closest creature to thunder spirit in the game?
April 27, 2025 7:04 p.m.
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Clash of the …...
#14
I have replaced Cruel Ultimatum and Titanic Ultimatum with Unite the Coalition and Coalition Victory, which did increase the average converted mana cost of this deck from 4.42 to 4.43, but that is an acceptable increase, since that change also improved the balance of colors in this deck by removing numerous colored mana symbols from the total casting costs of cards in this deck; I shall leave Ruinous Ultimatum in this deck, for the present time, since it is an excellent card that is too good to not include in any deck that supports its colors.
April 27, 2025 6:42 p.m.
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Star Wars, Episode …...
#15
This year is the twentieth anniversary of Revenge of the Sith, the third installment of the Star Wars prequel trilogy and the sixth film overall in the main series. The previous two films in the prequel trilogy, The Phantom Menace and Attack of the Clones, had been very divisive among the Star Wars fandom, because the fans regarded them as being poorly written in comparison to the original trilogy, especially with how they portrayed Anakin Skywalker as a whining and angsty adolescent and their nearly suffocating focus on political tension, so expectations for this film understandably were very mixed, with some fans worrying that the prequel trilogy would not have a satisfactory conclusion and others hoping that this film would avoid the curse that seemed to have affected many third film installments around that time, including X-Men 3, Spiderman 3, Shrek the Third, and Pirates of the Caribbean: At World's End.
Thankfully, the majority of viewers concluded that this film was one of the rare instances in which the third film in a trilogy was the best, which speaks of how poorly audiences received the previous two films, but I still believe that the prequels were not as bad as some people initially regarded them (to be certain, they are not nearly as good as are the original films, but they still had numerous positive points, and I can credit them for trying new ideas, rather than merely repeating the original trilogy, as did the sequel trilogy). Although Anakin was still an angsty adolescent in this film, he was not nearly as whiny as he was in the previous film, and, in scenes in which he either does not speak or has minimal dialogue, Hayden Christensen actually delivers very emotionally powerful performances, especially with his facial expressions and body language. The entire film has a very dark and bleak tone, as it tells the final chapter in the story of how Anakin fell to the dark side of the force and became Darth Vader, but that audiences were expecting that, and enjoyed it, for that reason.
I believe that the majority of the actors in the film gave spectacular performances, most notably Samuel L. Jackson as Mace Windu, Ewan McGregor as Obi-Wan Kenobi, Ian McDiarmid as Chancellor Palpatine, and especially Christopher Lee as count Dooku/Darth Tyrannus, and, on that subject, one of the few major complaints that I have about the movie is that Dooku had far too little screen time, so, if I had made that movie, I definitely would have given count Dooku a more prominent role in the movie, likely removing general Grievous to make room for Dooku's increased role, since I felt that general Grievous was completely unnecessary, although I suppose that Christopher Lee's age may have been a factor in Dooku's reduced prominence in this movie. I also disliked how Padme's prominence in this film was reduced, as she was a very competent fighter and political leader in the previous two films, but was largely a source of emotional drama and turmoil for Anakin, in this film, although I suppose that that change in her character worked with the very bleak and depressing atmosphere of this movie. Also, I do not wish to complain excessively, about this film, but I felt that Yoda and Chewbacca being friends ruined continuity that the original trilogy had previously established, since Han Solo did not believe in the existence of the Jedi and the force, despite Chewbacca being able to easily prove the existence of both.
I recall being very excited to see this film during my senior year of high school, as it would be not only the conclusion of the prequel trilogy, but also the final installment (at the time) of the entire Star Wars saga (not counting all of the expanded universe media), providing a complete story for audiences to enjoy. While I do agree with the majority of audiences that the prequel trilogy was not nearly as good as was the original trilogy, it still was an entertaining series of movies that helped to provide the backstory of the characters and events that the original trilogy depicted (even if such a backstory was not entirely necessary, and the original trilogy certainly had its own flaws, as well), so I am very glad that I saw those movies. The legacy of the prequel trilogy has been a very controversial one, but I believe that the positive aspects of those films outweigh their negative aspects, so I do hope that Lucasfilm shall do something to commemorate this most momentous milestone, as it deserves to be memorialized.
What does everyone else say, about this? How do you feel about this year being the twentieth anniversary of Revenge of the Sith?
April 27, 2025 6:27 p.m.
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Why Does Enlist …...
#16
Caerwyn, I suppose that that makes sense, although I feel that an additional 3 mana is a worthwhile price for an increase of 3 power.
April 27, 2025 4:19 p.m.
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Utopian Prosperity...
#17
I have replaced Decanter of Endless Water with Staff of Compleation, because the newer artifact is more versatile.
April 27, 2025 4:18 p.m.
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Why Does Enlist …...
#18
I think that enlist is a very interesting mechanic, as it is, in some ways, a fixed version of banding, but I find myself wondering why it needs to have the "without summoning sickness" clause, since I cannot see any good reason for it to have the clause; surely, the ability would not be too powerful if it did not have that restriction?
What does everyone else say, about this subject? Why does enlist have the "without summoning sickness" clause? I certainly am interested to hear your feedback, about this.
April 22, 2025 10:09 p.m.
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Clash of the …...
#19
Now that Coalition Victory is unbanned in EDH, I wonder if I should put it into this deck, but that may make winning too easy, so I am not certain if I should risk attracting the wrath of my opponents, by using that card.
April 22, 2025 9:18 p.m.
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Commander/EDH Banlist...
#20
With today's banned and restricted announcement, I have removed Braids, Cabal Minion, Coalition Victory, Gifts Ungiven, Panoptic Mirror, and Sway of the Stars from this list, and, as a side note, I do not at all agree with Braids being unbanned, since she was banned for a very good reason.
April 22, 2025 9:15 p.m.
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Commander/EDH Banlist
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SCORE: 11 | 22 COMMENTS | 6036 VIEWS | IN 1 FOLDER
Modern Banlist
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Legacy Banlist
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Alternate Win and Loss Conditions
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Metal Militia
Casual
SCORE: 10 | 13 COMMENTS | 425 VIEWS | IN 1 FOLDER
Finished Decks | 37 |
Prototype Decks | 6 |
Drafts | 0 |
Playing since | Eighth Edition |
Avg. deck rating | 6.26 |
T/O Rank | 6 |
Helper Rank | 70 |
Cards suggested / good suggestions | 54 / 30 |
Joined | 9 years |
Caerwyn says... #1
veritablecvn already provided you a link about Nadu, but I wanted to respond about Oko, Thief of Crowns as well.
Wizards was pretty open about what happened with Oko - essentially Wizards did playtest it, but were too much inside their headspace. The problematic ability - the +1, was designed to build up your own board by turning low-value food tokens into creatures. During playtesting, Wizards extensively used the ability for its intended purpose, and it was fine.
Except for one little problem - they were so focused on its intended purpose, they did not realize it also acted as a removal spell. That error was a bit silly, but silly in the kind of way that can sometimes happen when a group of people all look at something for too long, and all collectively get focused on what they think it says, instead of what it does.
April 21, 2025 10:54 a.m.