So the grand scheme is to pull in marionette master while there are a ton of artifacts/tokens on the field. The game can be stalled with syndicate tracker, which will serve as my primary blocker (indestructible), and also the other control type cards. Ideally, the end result is to wipe out a board of 5-10 servos with cataclysmic gear hulk, while marionette deals 4 damage for each, ending the game.

Just a theory... Tireless Tracker, modules, panharmonicon are also used to add a bit of synergy.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

5 - 0 Mythic Rares

28 - 0 Rares

14 - 0 Uncommons

3 - 0 Commons

Cards 60
Avg. CMC 3.00
Tokens Clue, Energy Reserve, Servo 1/1 C
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