Spells and effects that make your creatures Tims?

Commander Deck Help forum

Posted on Jan. 1, 2018, 3:55 a.m. by skimpkillah

I have an idea for an infect deck, but instead of focusing on swinging with my creatures, I want to find ways to get them to do damage to a player without attacking. I'm really not sure of similar cards to the effect I want, but an example would be an equipment card that had "Equipped creature has 'tap: this creature deals 1 damage to target player.'" On gatherer I find it very difficult to find search terms that don't return 500+ cards. I'm kind of doubtful that enough cards with the effect I am looking for exist, but I have my fingers crossed.

ellie-is says... #2

January 1, 2018 7:17 a.m.

lilgiantrobot says... #3

There's not a lot of good things that do this, but here's a partial list.

Creature Furystoke Giant Quicksmith Rebel

Enchantment Arcane Teachings Burning Anger Fire Whip Hermetic Study Hypervolt Grasp Psionic Gift Quicksilver Dagger

Artifact Viridian Longbow Pathway Arrows Heavy Arbalest

January 1, 2018 7:25 a.m.

Gleeock says... #4

January 1, 2018 10:01 a.m.

skimpkillah says... #5

Oh man, thank you guys so much!!!!I think there may be enough cards to make this work, and a lot of them are in Red, which I figured would be the case, so that gives me more pump spells so that hopefully I can just tap a creature once to KO someone.

January 1, 2018 10:29 a.m.

shadow63 says... #6

January 1, 2018 3:18 p.m.

Blood seems to be the most effective.

January 1, 2018 4:08 p.m.

bushido_man96 says... #8

Although not Tim creatures, Thrashing Wumpus or Pestilence Demon equipped with Grafted Exoskeleton or enchanted with the likes of Glistening Oil or Phyresis, or touched with Tainted Strike or Triumph of the Hordes for a turn can be good finishers for players with multiple poison counters already.

January 1, 2018 4:46 p.m.

skimpkillah says... #9

http://tappedout.net/mtg-decks/timfect/

This is what I have whipped up for now. Have 14-15 each of creatures with infect, creatures/enchantments/artifacts that untap creatures, and enchantments/artifacts that give the tap to do damage ability. Will likely end up cutting down on each category to make room for some more card draw and mana ramp, as I'm currently well under what I would normally like to run in a deck. I'm also under what I would like as far as board wipe and creature removal, as I'm pretty creature dependent, plus should be able to ping down any problem creatures. Ended up being a fairly cheap deck so going to order the cards soon and play it a few times and see what I think it needs improved.

January 1, 2018 5:48 p.m.

skimpkillah says... #10

Hell yeah. I have enough nerd friends. All my decks from here on out are all going to be troll decks.

January 2, 2018 11:27 a.m.

Sorry to bust your strategy, but Infect was specifically designed to avoid what you're trying to do.

Infect only gives a player poison tokens when they are dealt combat damage by the creature. Tim effects will not generate poison tokens.

But if you go further back to Mirage era there are 3 creatures that will do what you're looking for. Marsh Cobra gives two tokens whenever it damages a player. Sabertooth Cobra deals one with a tax effect or a second. Pit scorpion deals one. Even back then people ran enchantments to turn those creatures into Tim's forcing your opponent to actively interact rather than play defense on these otherwise weak creatures.

January 8, 2022 10:36 a.m.

And I read it wrong, NVM I really thought that's why they changed it from poisonous.

January 8, 2022 10:38 a.m.

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