Sideboard

Enchantment (3)


This is a typical elf ramp, so I wont explain that. It's main counter is boardwipes and removal. It can still ramp with minimal creatures, so that's how I worked around that. Turn 4 win with Craterhoof Behemoth is best outcome.

Verdant Haven+Arbor Elf4 mana with 2 being of any color. Also lets you gain 2 life. Good combo.

Prime Speaker ZeganaRefuels your hand once you run out and get a sturdy body with it.

Elderscale WurmSlows all decks except for black which can support life loss then you hit an issue, but that's what a sideboard is for.

Progenitor MimicImagine creating another Elvish Archdruid every turn, or Craterhoof Behemoth.

Yeva, Nature's HeraldFlash blocker to be used as a combat trick then makes all your other creatures combat tricks too.

Counterspells consists of Plasm Capture and Spell Rupture. These help you keep their board clean of nasties.

Fog + AEtherizeSlow down those aggros that kill you before you can get rolling.

Ground SealKeep the graveyard in the graveyard.

Psychic SpiralA one of to counter the mill and refresh your own deck. Can win a game if you are in a drawn out game.

Please leave suggestions and +1 if you like it.

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Date added 11 years
Last updated 10 years
Legality

This deck is Casual legal.

Rarity (main - side)

7 - 3 Mythic Rares

16 - 5 Rares

2 - 1 Uncommons

16 - 6 Commons

Cards 60
Avg. CMC 3.73
Tokens Beast 3/3 G, Copy Clone
Folders maybe, Fav's
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