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Ouroborobots (GB Construct Tribal)

Standard* BG (Golgari) Counters Tribal

Majikthise


Maybeboard

Enchantment (1)


The goal of this deck is to build up synergy with +1/+1 counters across multiple construct creatures. Your main finisher is Walking Ballista for direct damage. This is a high synergy tribal deck where counters can cause direct damage or generate mana in addition to buffing your creatures. There is also a recursion sub-theme in this deck to keep removed threats returning to play.

The Plan

Use turn one and two plays to bank counters Implement of Ferocity , Winding Constrictor and Metallic Mimic (naming construct as your type.) Then on turn three reduce your costs with Foundry Inspector or generate mana with Rishkar, Peema Renegade . You protect and recur your pieces with Scrap Trawler and Workshop Assistant . You find your missing pieces with Treasure Keeper and Inventors' Fair . Then drop as big of a Walking Ballista as you can. Buff it further with a Verdurous Gearhulk . All the while use the incidental buffs to pump out servos with Animation Module and turn the other deck pieces into larger threats.

Plan B

Start turn one with Animation Module . Turn two Metallic Mimic (naming servos). Turn three Rishkar, Peema Renegade . Now any counter cascades into creating a 2/2 servo that taps for G. And those servos can tap to create other servos that tap for green. Add in a Winding Constrictor and go wide.

Your Hidden Gem

Card:Scrap Trawler - Why? A Walking Ballista has a CMC 0, So all other non-token artifacts will return the ballista to your hand. This means you can dump your ballista in response to removal, sacrifice or combat damage to make use of triggers to get them back to use again. Workshop Assistant can be used to pull your Trawlers back and start using them again.

I Need Your Help!

This is my starting list for high counter synergy without energy. I am currently working to keep the colors down and the mana stable. I am open for any suggestions that tighten this deck up and make it more competitive. I feel like some of the power level on a few cards is lacking, even if they play well with synergy.

I also need sideboard help for dealing with the current meta. This deck has very little to remove big dinos or wide threats. Please feel free to offer any advice you have.

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Date added 6 years
Last updated 4 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

27 - 0 Rares

15 - 0 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 2.11
Tokens Servo 1/1 C
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