Sideboard


Maybeboard

Artifact (1)

Creature (1)


Goals: 1) Playing cheap artifacts in order to cast above curve creatures like Traxos, Scourge of Kroog and Zahid, Zahid Djinn of the Lamp. 2) Achieving maximum synergy with Volataic Servant/Traxos, and Skilled Animator/any artifacts. There's a full playset of Mox Ambers to untap Traxos, become free 5/5s with Skilled animator, or pump up Karn constructs. 3) Take advantage of 20 Islands by playing Tempest Djinn. Navigator compass can be used as a combat trick to turn the Zhalfarin Voids into Islands to pump the Tempest Djinn.
4) Late game card advantage with Karn, Treasure Map, and Fountain of Renewal. I think Karn fits better than the Antiquities War in the mainboard, as Karn can immediately make a put another threat on the battlefield. Strengths: Traxos can be consistently untapped for as long as it stays on the battlefield. And the deck presents a lot of threats and can tax opponents removals. Weaknesses: The deck is slow. It can't deal any real damage until turn 4.

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Date added 5 years
Last updated 5 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 0 Mythic Rares

10 - 6 Rares

10 - 0 Uncommons

14 - 9 Commons

Cards 60
Avg. CMC 2.26
Tokens Construct 0/0 C, Ox 2/4 W, Treasure
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