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Heartless Hidetsugu's Rite to Burn

Modern* Aggro Burn Competitive Jank Mono-Red

DivineSmooof


Sideboard

Instant (3)

Artifact (4)

Planeswalker (2)

Sorcery (2)

Enchantment (4)


Sometimes burn has a hard time bringing players down to 0, so I though maybe bringing them down to 10 would be easier.

Deal them enough damage so that there life total is 10 as a Hidetsugu's Second Rite is resolving.
The hardest challenge is that once your opponents are privy to what your doing, they can use their fetch and shock lands to adjust their life total in response to Hidetsugu's Second Rite. The best scenario you can generate is targeting them in response to their fetch, then use some other burn to set them to 10.

Burn/Damage

  • Grim Lavamancer - It's nice that he can either swing for 1, or exile for 2 damage, that modularity is very important in a deck that wants your opponent at a specific life total.

  • Gut Shot - Free 1 damage. Might cut if the one damage doesn't matter all that much or if the life loss is too severe.

  • Hidetsugu's Second Rite - The wincon. Can only deal damage if your opponent is at ten, so make sure they can't adjust it in response.

  • Lava Spike - Immediate 3 damage. Run over Rift Bolt to ensure damage is dealt when it's needed.

  • Lightning Bolt - The original and most versatile burn spell.

  • Monastery Swiftspear - Being able to use the prowess to fine-tune their life total is great.

  • Sunscorched Desert - Free ping. Might get cut if the colorless mana becomes too much of a problem.

Card Draw/Dig

Mana/Lands

  • Grove of the Burnwillows - Used to help mitigate an opponent's self life-loss. Be aware that using this land for red mana forces your opponent to gain life, whether you want them to or not.

  • Manamorphose - Not as much of a ritual/fixer as it is a cantrip.

  • Mountain - Basic lands ftw.

  • Simian Spirit Guide - An extra mana for blazing fast turns.

  • Sunscorched Desert - Used for an un-counter-able ping. Might get cut if red mana is too important.

  • Wooded Foothills - Explicitly used for deck-thinning.

Suggestions welcome.

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Date added 6 years
Last updated 6 years
Legality

This deck is not Modern legal.

Rarity (main - side)

0 - 2 Mythic Rares

18 - 4 Rares

24 - 9 Uncommons

12 - 0 Commons

Cards 60
Avg. CMC 2.14
Tokens Emblem Chandra, Torch of Defiance
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