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Current deck I'm taking to FNM. Basically stalls out the game and has lots of nasty ETB effects. Has a few win conditions, the main one is to play more things that you opponents and remove what they have, you can also fly over with angels or combo something up with the closet for value (acidic slime works well if you can get it off early, Angel of Serenity works better in the late game and Thragtusk works great regardless).

Best match up seems to be anything else heavily creature based, worst match up is defiantly Bant control (Sphinx's revalation is a killer).

Lemme know what you think.

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Date added 11 years
Last updated 11 years
Legality

This deck is Modern legal.

Rarity (main - side)

6 - 12 Mythic Rares

23 - 0 Rares

8 - 3 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 3.72
Tokens Beast 3/3 G, Elemental 8/8 GW, Knight 2/2 W w/ Vigilance, Wurm 5/5 G w/ Trample, Wurm 6/6 G
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