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First off, yes, i realize i could just Stroke of Genius my opponents to death. This is not the goal. This deck will allow you to virtually disappear as a player, to an unprecedented extent. Here it is. First off you'll need to start the Basalt Monolith + Rings of Brighthearth infinite mana combo, preferably with a draw x spell in hand. you will also need Magosi, the Waterveil in play. You'll draw most of your deck with the mana combo, and play every artifact you come in to. Mycosynth Lattice allows you to then play every enchantment in hand, and turns Magosi, the Waterveil into a target for Voltaic Key , which can then also untap itself thanks to Rings of Brighthearth , this allows you to activate the skip a turn ability infinitely. the enchantments Energy Field + Solitary Confinement prevent damage from reaching you, and Rest in Peace keeps energy field around, while never having an upkeep again protects Solitary Confinement . Darksteel Forge + Mycosynth Lattice protect everything in general. You now sit back not even needing to so much as say pass while your opponent tries to break through the shell somehow. As a player, you have vanished.Go get a pizza.

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Boy has it been a while. The newest addition to the deck negated all need for any of the otherwise layered defenses, so what does this mean? FREE COUNTERSPELL SLOTS! It also means a much more literal vanishing. You just phase out of the game. The deck is certainly not practical for the price, but i'm still in love with my gimmick baby.

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Revision 2 See all

(4 years ago)

-2 Darksteel Forge main
-4 Energy Field main
+4 Force of Will main
+4 Pact of Negation main
-1 Privileged Position main
-2 Rest in Peace main
-4 Solitary Confinement main
-1 Spell Burst main
+4 Teferi's Protection main
+2 Tormod's Crypt main
Top Ranked
  • Achieved #7 position overall 6 years ago
Date added 7 years
Last updated 4 years
Key combos
Legality

This deck is Casual legal.

Rarity (main - side)

10 - 0 Mythic Rares

28 - 0 Rares

11 - 0 Uncommons

Cards 60
Avg. CMC 2.70
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