- 4x Ajani's Chosen
- 2x Boon Satyr
- 2x Brimaz, King of Oreskos
- 4x Eidolon of Countless Battles
- 3x Ephara, God of the Polis
- 3x Hero of Iroas
- 4x Voice of Resurgence
Standard. Or I would retool it to a more control oriented style.
January 23, 2014 12:41 p.m.
Thought about it, but detention sphere works as creature removal and counts as an enchantment which works with ajani's chosen. Ephara counts for card draw and I don't really need the lifegain.
January 23, 2014 7:50 p.m.
Something like Sphere of Safety might be funny where you are going for such a heavy enchantment lineup. Its a 5 drop but if you can get it out against, say, an aggro style deck, it would stop them in their tracks
February 7, 2014 12:35 p.m.
February 22, 2014 11:16 a.m.
I'm really digging the clever use of enchantments in this build. Synergy here looks more promising than either vanilla Heroic or straight-ahead G/W aggro. After playtesting, I suggest maybe upping Temple Garden to 4 in exchange for 1x Plains in case Boon Satyr needs to played around an early-game Supreme Verdict or for early Bestow. Stellar brew so far though, well done.
February 26, 2014 11:16 p.m.
Thanks for the suggestion. I've been thinking about this as well. I'll probably add it once I come across one.
February 26, 2014 11:59 p.m.
You do know that the enchantment creatures only enter as auras if you cast them for Bestow, right? They're still enchantments, but you won't be buffing those tokens with them unless you Bestow.
March 17, 2014 2:18 p.m.
I don't understand what point you're trying to make. There isn't much of a gameplan to buff tokens in the first place.
March 17, 2014 4:51 p.m.
Add 2x Heliod, God of the Sun as you can get a 2/1 Token + Cat every turn, I've also used Mana Bloom for shenanigans / ramp as well. (You can pay only the green on bloom and it comes back to hand every turn).
March 18, 2014 10:42 a.m.
I am surprised nobody has said Heliod, God of the Sun . He works really well with Ephara, God of the Polis but even better.... when Ajani's Chosen is on field Heliod's activated ability gives you 2 tokens for 4 mana. Just a thought... +1
March 18, 2014 10:44 a.m.
If heliod was a 3 cmc I would add him in place of a boon satyr in a heart beat. The problem is that the deck is already saturated with 4 drops. If I were to remake this deck entirely and on a cheaper budget, I would replace the voices with caryatids and possibly add a heliod. Unfortunately, it makes the deck way too slow by adding him in the current form. The added card draw is more beneficial than vigilance so I won't swap out ephara.
P.S. I did think about mana bloom, I have 8 at my house. It is a nice idea, but unfortunately doesn't actually do anything. You can only use one mana charge and it returns on your next upkeep. On turn 2 I'd rather have a creature out on the field. And late game I have ephara's enlightenment which can be used to either generate tokens, give flying to swing over head, or buff my creatures. I had to stick with the cards that benefit me in most situations, rather than specific.
March 18, 2014 4:32 p.m.
+1 Sphere of Safety ? Since it is an enchantment deck just 2 of these will downright stop your opponents cold.
March 28, 2014 10:45 a.m.
Have you thought about running Primeval Bounty ? It's pretty much the boss of all enchantments, lol
March 30, 2014 12:05 p.m.
My only wish is that enchantment creatures could be cast for their original cost, and still be attached to the 2/2 tokens created by Ajani's Chosen
April 2, 2014 5:47 p.m.
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|Date added||2 years|
|Last updated||1 year|
This deck is not Standard legal.Show illegal cards in boards
|Illegal cards||Mana Confluence|
|Tokens||1/1 Cat, 2/2 Knight, 2/2 Cat, */* Elemental|
|Folders||Decks, Standard, casual, ?, Wish decks, Standard BNG, Favorites, Bant, Other people's|
|Top rank||#100 on 2014-03-08|