Sideboard


This deck is great at pulling of many combinations with itself or other decks built similarly to itself. In fact, this would combo perfect with a second copy of this exact deck!

I have separated the combinations in terms of main combinations (usually producing infinite results or results that should almost win the game by themselves) and minor combinations (good effects that can be played until you have a main combination. Usually an incomplete main combination).

Winning could be as simple as attacking opponents, to poison counters and even instant win or milling opponent if you switch a few cards from the sideboard!

LIST OF MAIN COMBINATIONS

Infinite Mana (for self or ally): Cloudpost + any other locus on field + Candelabra of Tawnos

Infinite Mana: Myr Galvanizer X2 + Palladium Myr

Infinite Mana: Myr Galvanizer X2 + Plague Myr X2

Infinite Untapping Myr: Myr Galvanizer X2 + Any myr that produces mana

Infinite Charge Counters (on any artifact on the field): Infinite Untapping Myr Combo + Coretapper

Infinite untapping of artifacts (any on the field): Infinite Untapping Myr Combo + any two other myr cards + Clock of Omens

Infinite untapping of artifacts (any on the field): Clock of Omens + Staff of Domination X2 + Inifinite Mana combo

Infinite Copies of any artifact you have: Prototype Portal + artifact card from hand + Infinite untapping of artifacts on the field combo + infinite mana combo

Infinite copies of any and all artifacts on the field: Infinite Copies of any artifact combo + Sculpting Steel

Non-artifact spells cost infinite mana: Infinite Copies of any artifact + Lodestone Golem

Creature of chosen type get infinite +1/+1: Infinite Charge counters combo + Door of Destinies

Infinite Turns: Magistrate's Scepter + Infinite Charge counters combo

Infinite Turns: Magistrate's Scepter + Infinite untapping of artifacts combo + infinite mana combo

Infinite Staff of Domination effects: Staff of Domination + infinite mana combo

All of opponents lands remained tapped each turn: Rishadan Port + infinite mana combo + Candelabra of Tawnos

Instant Win (requires using sideboard cards): Infinite charge counters combo + Darksteel Reactor

You cannot lose the game (requires using sideboard cards): Platinum Angel (even better when you create copies of it)

Destroy any and all permanents (requires using sideboard cards): Lux Cannon + infinite untapping artifact combo

Opponent discards entire deck (requires using sideboard cards): Sands of Delirium + infinite mana combo

LIST OF MINOR COMBINATIONS:

Extra mana: Deserted Temple + Cloudpost + at least 2 other locus on field

Extra Cloudpost: Cloudpost (anywhere on the field) + Vesuva

Extra Cloudpost: Cloudpost (anywhere on the field) + Thespian's Stage

easy Extra turn: Magistrate's Scepter + Coretapper (tap then sacrifice)

Non-artifacts cost 1 more to play each turn: Prototype Portal + Lodestone Golem

Myr get extra +1/+1 per turn: Prototype Portal + Myr Galvanizer

Pay 1 mana instead of tapping an artifact with Clock of Omens : Clock of Omens + Staff of Domination

STRATEGY:

Land: Always play Cloudpost when you can. If you can't but there is a Cloudpost on the field, then play Vesuva or Thespian's Stage. If Cloudpost is not on the field, feel free to play Glimmerpost to buff your later Cloudpost or any other land that you can at that time.

Non-land:Depending on how you want to win against your opponent, this deck can be played very different. I tried to make it very versatile with many options. There is no right way, but trying to get the combos mentioned above will only make it easier for you to win.

This deck is meant to be very quick and aggressive. The combos should be fairly easy to get and use. Many of the combos can be played even on the second turn.

Take note that many of the artifacts don't care if they are tapped so you can use them freely with Clock of Omens

SIDEBOARD CARDS:

If you are wondering why a specific card is in the sideboard but not the main deck, it is probably because I felt that it didn't play as well with the other cards in the deck or it wasn't as fun to play.

If you want to have more control over your opponent or you just get way more mana than you need, then put in Rishadan Port in place of Deserted Temple

If the opponent's deck is focused on affecting you with spells or abilities, add some Platinum Angel or Witchbane Orb to the deck.

If the opponent has a card that prevents you from winning, simply add Lux Cannon to blow it away.

Like to instant win or are having trouble killing the opponent with other means? Simply add Darksteel Reactor to win regardless.

And if you enjoy milling your opponents' decks then add Sands of Delirium to do just that. (I only have 1 in the sideboard because I usually don't care to mill and I think there are more effective ways to win).

The rest of the cards in the sideboard are extra copies of cards in your main deck in case you want to boost your chances of drawing a particular card.

EXAMPLE OF A QUICK WIN:

turn 1: play Cloudpost OR play Glimmerpost and Candelabra of Tawnos

turn 2: play Candelabra of Tawnos (if not already played) and Cloudpost (or any other locus/ locus copy land if Cloudpost was already down).pay 1 mana to untap Cloudpost using Candelabra of Tawnos . Repeat for infinite mana.Play Staff of Domination, get as many cards as you want from your deck (and as much life). Play any and all cards from your hand.

turn 3: Kill opponents in whatever way you want (you could even do this on turn 2 if you used Darksteel Reactor or Sands of Delirium from the sideboard.

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