Vampire Intimidate - Presentation
type:
destructive and strong creature deck, based on the creature type "vampire" besides the abilities "intimidate" and "deathtouch".
Game could be won in round 5.
goal:
Dominate the battlefield by strong vampires, who will boost themselve and deal damage to opponent by intimidate to win.
tactic:
In the first round comes
Shadow Alley Denizen
who can give intimidate to a creature for attack.
There can be
Bloodchief Ascension
that may let the enemy loose life and give yourself life, working also very well with
Kalastria Highborn
.
In the second round comes
Kalastria Highborn
who could let the opponent loose life and let you get life if an vampire dies unfortunately.
Vampire Hexmage
is very solid because of firststrike.
In the third round can come
Gatekeeper of Malakir
with Kicker to let the opponent sacrifice a creature.
There can also be
Captivating Vampire
to boost other Vampires with +1/+1 and gives a very nice controling effect by having 5 Vampires in game.
Vampire Nighthawk
is very strong with flying, deathtouch and lifelink.
In fourth round comes
Vampire Nocturnus
who will boost all vampires with +2/+1 and flying, possibly enough to win.
Mirri the Cursed
is also a strong flying vampire with haste, firststrike and the possibility to grow even stronger.
In the fifth round the game may be finished by
Mogis's Marauder
who gives all vampires intimidate.
Otherwise
Malakir Bloodwitch
can deal nice damage and gives life, being a solid flying vampire with protection from white.
Bloodlord of Vaasgoth
is also a strong flying vampire that gives bloodthirst 3 to other vampires and should bring the win.
The sideboard provides options for gameplay that are interesting and could be very useful.
Bestcase:
1.)
Swamp
+
Shadow Alley Denizen
2.)
Swamp
+
Vampire Hexmage
(attack with intimidate [opponent@19])
3.)
Swamp
+
Vampire Nighthawk
(attack with intimidate [opponent@17])
4.)
Swamp
+
Vampire Nocturnus
(boosted attack with intimidate and flying [opponent@11])
5.)
Swamp
+
Captivating Vampire
+
Kalastria Highborn
(boosted attack with intimidate and flying to win)