Sideboard


Maybeboard

Creature (2)


Turn 2 Inferno Titans are fun. Of course that is an optimal situation, but it is still pretty easy to drop bombs much earlier than usual with this deck.

Creatures:

Combustible Gearhulk: either draws you three cards, or deals an average of about 8 damage. Also is a 6/6 with first strike, so it is very hard to kill in combat.

Inferno Titan: 3 damage divided on entry or attack and has Firebreathing for when your hand is empty. This can win the game pretty easily by itself.

Thundermaw Hellkite: gets at least one hit almost guaranteed, puts them on a clock if they don't have fliers, helps block if they do. Multiples guarantee more free hits.

Oblivion Sower: can get you lands to set up your late game. Doesn't usualy win the game by itself, but it is great against control decks because it has a cast trigger that can help you recover if you spend all of your hand on a turn 2 or 3 play that gets countered. Very fun against Remand and if it does fizzle, it will at least show you a bit of their deck.

Generator Servant: gives 2 mana and gives haste. Can attack against an empty board if needed.

Simian Spirit Guide: free mana and if needed, a 2/2. Helps get a turn 1 Vessel of Volatility or whatever you need later.

Non-creature ramp

Vessel of Volatility: gives +2 mana when you sacrifice it.

Geosurge : gives net 3 mana. Unfortunately can't be used for Blood Moon, but does give you any of your bombs exept for koth, who can be played for four mana anyways. Can be played turn 2 with turn 1 Vessel of Volatility from a Simian Spirit Guide. Unfortunately doesn't work well with Generator Servant, but still worth it.

Desperate Ritual: gives +1 mana. 2 will give you +3 if you have 4 mana and is basically the same as a Geosurge .

Other:

Blood Moon: fits the land destruction sub-theme and can shut many decks down by itself, especially if played turn one.

Koth of the Hammer: gives you at least 1 free mana per turn with the +1, but more if you use the -2. Ultimate is great, if you can get to it, but even +1ing over and over can help you win.

Sideboard:

Guttural Response : good against counters and other blue control spells.

Oblivion Sower: another against control.

Lightning Bolt: good against aggro and can finish off low life totals.

Relic of Progenitus: helps against any deck that uses graveyards.

Shattering Spree: helps against affinity and other artifact decks.

Molten Rain: goes in for Blood Moon against mono-color decks, also goes in if you want land destruction against slower decks.

Anger of the Gods: great against aggro.

I am considering Hope of Ghirapur against control, but I am going to see how good that ends up being.

Feedback and suggestions apreciated!

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Date added 7 years
Last updated 7 years
Exclude colors WUBG
Legality

This deck is not Modern legal.

Rarity (main - side)

11 - 1 Mythic Rares

6 - 2 Rares

12 - 12 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 3.67
Folders Decks I Like, Land Destruction, Cool red shit, Competitive, Modern Decks, New review 04/2021
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