Nosferatu: A Symphony of Horror (named after the 1922 German Expressionist horror film, directed by F. W. Murnau, starring Max Schreck as the vampire Count Orlok.)

Vampire tribal deck with many ways to add tokens, add +1/+1 counters to your creatures, add -1/-1 counters to opponent's creatures, then proliferate.


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Coat of Arms is rather ballsy since it buffs your opponents creatures too, especially with tribal being popular right now. Look into Shared Animosity if it's in your budget. Feast of Blood while flavorful is outclassed by most instant speed removal. Swords to Plowshares or Anguished Unmaking you'll typically happier drawing into.

Panharmonicon feels out of place and kinda forced. I'd replace it with more card draw like Greed or Necropotence.

Some sort of mass removal is nice to have and you're in the colors with all the options. Harsh Mercy is great but again with the tribal love going strong, it'll be better later after the hype dies down. Austere Command is nice and flexible as is its cheaper cousin Merciless Eviction.

My last suggestion I've made all over Edgar lists, but if you want to be extra gross and feel like you're cheating... try Reconnaissance. This card allows you to be hyper agressive and attack all-out while avoiding any unfavorable blocks (this is the 'fair' use).

This card also allows you to untap any first stike vampires like Edgar Markov or Drana, Liberator of Malakir after first strike damage is dealt but before normal combat damage is dealt. (handy for getting +1+1 counters from Drana to your whole team)... obviously busted with Stromkirk Captain. This card also allows you to untap after normal combat damage is dealt for pseudo vigilance as the creature is considered an 'attacking creature' all the way until the end of combat stage.

Anyways, here's my decklist... feel free to leave feedback or suggesions.

September 1, 2017 12:43 a.m.

Echoes gives you INSANE mana ramp, aristocrat is REALLY hard to kill

Also if you can, Contagion Engine is often better than clasp, even though it comes out later it proliferates way faster, and with echoes you can often drop it for free

Also i dont see Vampire Nocturnus, he is a beast even though its situational, when it applies its game changing

September 1, 2017 11:42 p.m.

Thank you all for your suggestions, they have all been very helpful. All of my decks so far have been mono black...long story. Edgar was just too good not to take over my existing mono black tribal vampire deck and I decided to splash some red and white. I am very happy with the results!

September 3, 2017 10:47 p.m.

Love this; +1!. I'm going to copy most of this for my own vampire-tribe deck. I'd personally add Stensia Masquerade and maybe Vault of the Archangel.

September 4, 2017 10:43 a.m.

Awesome +1!

September 9, 2017 3:51 a.m.

I'd try and run Dark Impostor in there - I find he's great in EDH. In the late game he provides repeated removal and can even grow to be quite the impressive threat!

September 9, 2017 4:33 p.m.

Love this list. Definitely a +1 from me. Here's my list

I tried to play with the discard/madness sub theme but I'm thinking it'll come out for more aggression.

September 10, 2017 10:33 a.m.

Reconnaissance can be used in one more way too. After damage has been dealt but before you proceed to the next main phase there is a round of priority. During this time you can activate Reconnaissance and essentially give a creature vigilance.

September 10, 2017 5:44 p.m.

Lol I covered that use too "This card also allows you to untap after normal combat damage is dealt for pseudo vigilance as the creature is considered an 'attacking creature' all the way until the end of combat stage."

September 11, 2017 12:19 a.m.

Love this list. My deck is very similar. Question - do you find yourself having mana problems at all? You are pretty light on mana fixers. I've been contemplating putting the signets in I just didn't want to waste the slots.

September 16, 2017 8:53 a.m.

Josh_Estrella: Thank you! Answer - So far so good. Not really having any mana problems, but I am upgrading and tweeking as I continue to play the deck. Just recently added a couple of true Dual Lands Plateau and Scrubland to replace lands that ETB tapped.

September 20, 2017 12:38 p.m.

Why Dolmen Gate over Iroas, God of Victory is it the mana cost? I realize iroas is more mana but it brings menace and indestructable to the party?

Have you run into problems with the limited amount of artifact/enchantment removal?


September 20, 2017 10:14 p.m.

Your deck, since it has such a low CMC avg, you could more than likely cut a couple of lands.

September 21, 2017 1:10 p.m.

Treehugger003 Great suggestion, thank you!I picked one up today and swapped it out.

September 21, 2017 7:57 p.m.

I think Urza's Incubator could be removed for Chromatic Lantern. In general, I notice vampires tend to have very color heavy mana costs, and Chromatic Lantern can help if you don't draw the exact colors you needed while still ramping you. I don't think enough vampires are hit by the cost reduction on Urza's Incubator for it to matter more than once a game or so.

September 30, 2017 4:34 p.m.

Also, consider Skullclamp to draw off of the tokens that you create, since keeping a full hand in commander is so important.

If you are running Path to Exile, why not run Swords to Plowshares? If you are using it on an opponent's creature, the incremental life-gain is much less impactful than an additional land imo.

Not sure if this messes up your colors but I think Insolent Neonate could be a good upgrade to some of your one drop vampires since his ability is more relevant in a late game topdecking scenario. Along the same lines, Shadow Alley Denizen may be better than a Pulse Tracker type card as well since intimidate can be stronger than draining opponents for one (and every vampire activates it with the token!). Viscera Seer can also take advantage of the tokens you create and help smooth out those draws.

Attrition was a very underwhelming card for me for just one reason: Nonblack. A card that can be completely useless against one of the most popular colors in commander can be dead a lot of the time against a lot of creatures you want it to remove. Herald’s Horn could be good in this slot as a ramp/card advantage engine, or Mind Slash if you still want to 1 for 0 your opponents with your tokens. Inspiring Cleric also seems underwhelming, since 4 life in commander is so little and lifegain isn't a great effect in the format in general unless you are all-in on it. Consider Drana's Emissary as a replacement if you still would like the lifegain, but a card like Olivia, Mobilized for War could be better, if you have extra cards or madness vampires. Rakish Heir may also be a good replacement.

September 30, 2017 5:14 p.m.

ihmnp Thank you for the suggestions. I took your advise on a couple of cards. I will be playing again on Wednesday and see how it goes.

October 2, 2017 10:06 p.m.

It's magnificent and definitely gives me something to think about going forward with my Edgar deck. It has brought to light more cards I could use for my Edgar deck. Seriously, Cover of Darkness beats the hell about out of Stensia Masquerade.

November 3, 2017 3:07 a.m.

MrXilas, Stensia Masquerade I feel would also be great in this deck, I just wasnt able to find one until now.

November 4, 2017 8:56 a.m.

AlistarFiend: I've been trying to decide if I can balance Maquerade, Cover, True Conviction, and Iroas in mine.

November 4, 2017 7:18 p.m.

MrXilas I think True Conviction would be difficult to get to the battlefield with required to cast unless you are playing more Plains.

November 4, 2017 10:29 p.m.

AlistarFiend: That's a solid point. As much as I love TC, there is probably more efficient things I can do with 6 mana in a three color deck.

November 6, 2017 5:14 p.m.

37% Casual

63% Competitive

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Revision 27 See all

2 hours ago)

-1 Mountain main
-1 Austere Command main
+1 Plains main
+1 Anowon, the Ruin Sage main
+1 Rakish Heir main
+1 Bloodlord of Vaasgoth main
-1 Plateau main
-1 Sangromancer main
+1 Path to Exile main
+1 Iroas, God of Victory main
-1 Bloodghast main
+1 Bloodline Keeper  Flip main
+1 Chromatic Lantern main
+1 Graven Cairns main
+1 Path of Mettle  Flip main
-1 Bloodcrazed Paladin main
-1 Chromatic Lantern main
+1 Aether Vial main
-1 Toxic Deluge main
+1 Shadow Alley Denizen main
and 88 other change(s)