what are the best abilities of creatures

General forum

Posted on Oct. 13, 2011, 10:13 a.m. by joeymontivu321

tell me the best abilities on creatures

joeymontivu321 says... #2

I really like Experiment Kraj

October 13, 2011 10:14 a.m.

bman5604 says... #3

well what are you trying to accomplish. is it for a pod deck? is it for a control deck? Is there a certain color you want to run?

October 13, 2011 10:29 a.m.

Charles Smith says... #4

The best ability by far is regenerate ...

user:Charles%20Smith

October 13, 2011 11:17 a.m.

Rhadamanthus says... #5

  1. Use Liquimetal Coating on Tezzeret, Agent of Bolas
  2. Use Tezzeret's -1 ability to animate himself
  3. Use Experiment Kraj to put a +1/+1 counter on Tezzeret
  4. Tadaa! You have a creature with Planeswalker abilities! (it can still only use 1 per turn)
October 13, 2011 11:21 a.m.

Penumbra says... #6

Well technically you had a creature with planeswalker abilities when you animated tezzert, but thats a pretty sweet thing =P that way you could use 2 of his abilities per turn, (one from tezzert and one from kraj) right?

Or on the other hand, would you first need to use the +1 ability on the kraj because it has no loyalty counters for the other ones?

October 13, 2011 1:05 p.m.

AegairEtapa says... #7

Dark Confidant -esque ones.

Butcher of Malakir -esque ones.

Fauna Shaman -esque ones.

Primeval Titan , Sun Titan , Grave Titan , Inferno Titan , Frost Titan -esque ones.

Consecrated Sphinx -esque ones..

October 13, 2011 1:50 p.m.

Rhadamanthus says... #8

@Penumbra Any permanent with loyalty abilities can use exactly one of them per turn (only any time you could play a sorcery), but yeah, Kraj would need to +1 to get some loyalty counters, since removing loyalty counters is a cost of the other abilities.

@AegairEtapa Those are all great abilities, but I think the guy is interested in activated abilities, since those are the only ones Experiment Kraj can get.

October 13, 2011 2:26 p.m.

Penumbra says... #9

Rhadamanthus thats what i was saying, you can use each permanents once right?

October 13, 2011 2:40 p.m.

Rhadamanthus says... #10

Yeah, that's right. I was confirming what you were saying. ;)

October 13, 2011 2:41 p.m.

Penumbra says... #11

o ok =P wasent sure

October 13, 2011 2:42 p.m.

i want to know for an Experiment Kraj EDH deck

October 14, 2011 7:38 p.m.

AegairEtapa says... #13

October 15, 2011 8:32 a.m.

Ah! Well, if you're gonna user it for a Kraj EDH, then all creatures with untap abilities are a must. Leech Bonder and Gilder Bairn and the like. Pili-Pala is especially nice. Creatures with large mana abilities also, Elvish Aberration , Viridian Joiner and stuff. Things that give evasion(Blockade Runner , Spincrusher ), and things that give shroud or some other form of protection(Advanced Hoverguard , Cephalid Inkshrouder ) also are incredibly useful.

Graft creatures help, as they can place counters with Kraj Having to do the work(Cytoplast Manipulator , Plaxcaster Frogling and things), and generally just creatures with fun abilities, like card:Jodah's Avenger and Thornling .

I've got a Kraj EDH up here: The Blob if you wanna check it out for some more ideas; the list here isn't really comprehensive. Good luck!

October 15, 2011 9:22 p.m.

Xana614 says... #15

I am gonna go with Progenitus with his nice little ability: protection from everything, or if you don't like him you could always try Emrakul, the Aeons Torn .

January 16, 2012 2:54 p.m.

Both are wonderful creatures in their own right, and would be high on the list of "creatures with the best abilities", but both would be useless, and indeed, illegal, in a Kraj EDH deck.

January 17, 2012 4:27 p.m.

This discussion has been closed