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Artifact (2)

Planeswalker (2)


the deck to me has played very well in play test, and especially well on cockatrice (but we all know most decks there are kinda trash). over all problems would be it's mana base is fairly inconsistent, but when it hits 4 lands you kinda just roll face. my side is really just for my local meta, but i do have a meta in mind side prepared for my big events.

Why im really here is i want your opinions and suggestions of this deck, since i have seen nobody running anything remotely close to it: Green White midrange, but enchantment based

some things i want to clear up was once i saw Brimaz, King of Oreskos, i got excited that there would be something worth loading up on again since the rotation of Geist of Saint Traft, but the fact that he does not have instant protection, i can see why people are hesitant to play this, but not to the point where i see nobody doing it :/

Ethereal Armor . it's a powerhouse of abuse in this deck. now that there are more and more enchantment creatures, that are worth playing i might add, ethereal can get up to some scary numbers. a good example would be t1: land, anything t2: land, Spirit of the labrynth t3: land, 1/2 ethereal armor(s), or another Spirit of the lab. that's a 5/3 first strike, with an ability, that might not break a deck, but can really shatter some. that's assuming you only had one....

I'm fully aware that this is going to be very risky in a format were the second in charge deck runs as much removal as it does, but this is the magical part : wolf and jedi. wichstalker, not as impressive as most, still caries a scary hexproof along with a kick-ass ability. i keep him in the main because regardless if you are running removal, he's still a good target to load up on, early in the game. As for the Jedi, Fiendslayer Paladin , he does just what i need to stop mono reed burn, and mono black. his build in life link and first strike makes him no padawan but a jedi master. loading up on him in g2 against these decks will be the end of your opponents game, because he is almost impossible to stop once you get him going.

Yes. there is still the bane of "in response to target" and that's why i keep brave the elements in the main as a two of because almost every deck has shenanigans to stop loading up on a dude, but at the same time Brave can also act as a loop hole to blockers. it may only work on white creatures, but since a majority of your creatures are white, and Witchstalker can't be targeted anyway, I find it a awesome fit inside this deck.

Please share your thoughts and +1 if you like the deck.

If you would like, i will do rate4rate on a deck of your choice in any format too since i play them all.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

5 - 2 Mythic Rares

31 - 5 Rares

7 - 5 Uncommons

4 - 3 Commons

Cards 60
Avg. CMC 2.28
Tokens Cat 2/2 W, Cat Soldier 1/1 W, Elemental */* GW, Emblem Elspeth, Sun's Champion, Knight 2/2 W w/ Vigilance, Soldier 1/1 W
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