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Amonkhet Zombie Tribal

Standard*

nreinke


Sideboard


Of the zombie tribal decks, I believe this is the one of the best versions of the deck. It can develop a massive board surprising quickly and then pump them up for massive swings or play the long game with drain triggers and a wall of blockers. Can board into removal for almost every situation. Into the nuts and bolts of the deck.

Cryptbreaker arguably the best 1 drop zombie. In for card advantage draw and the ability to turn any dead cards in the match up into more zombies.

Dread Wanderer gives us some play from the graveyard if we run out of gas and it has died (or been discarded previously to cryptbreaker). Also just a 2 power guy 1 mana zombie to help us get off to aggressive starts.

Relentless Dead zombie all star. Extremely resilient, although can be mana hungry so it may be best to run this 2 drop out on turn 3 or later so you can leave mana up in case they try to remove it.

Wayward Servant is the main reason to dip into white for the deck. It is fairly common for one of these to drain for 4 or more a turn if it sticks and if you get multiples of it out your opponent is left in a very difficult situation.

Metallic Mimic I previously had this at a 4 of but with artifacts still extremely common people are main decking artifact hate. This significantly lowers the value of this since it allows opponents to kill it with an otherwise dead card in their hand. Of course this is an amazing card for any tribe synergies so I could see an argument for a 4 of this card if artifact hate isn't as common as I am expecting.

Diregraf Colossus can come in on turn 3 and if it sticks start pumping out extra zombies basically every turn since I am running 22 in the deck. If you top deck later in the game it can be a huge finisher. Automatic 4 of in the deck.

Lord of the Accursed zombie lord with ability to give menace. Need I say more?

Liliana's Mastery was not on my radar until the pro tour. I hate being the guy to format his deck around the pros but this card definitely proved itself even at 5 cmc.

8 removal spells in the main deck with an additional 11 in the side. Fatal Push is a black removal staple. Time to Reflect is great vs giant ground creatures but struggles vs flyers. Dark Salvation can destroy just about anything if you have a decent board state and can kill a small guy and provide a zombie or two if you are behind so it definitely warrants a play set, this card is amazing. Anguished Unmaking is a catch all removal spell and typically the loss of life isn't a big deal. Declaration in Stone can blow away multiple creatures with a single card. This is mostly in there for the mirror match to blow away all their zombie tokens but can be important spot removal in a pinch to help you survive or close out games.

In Oketra's Name can be an absolute blowout if your opponent isn't playing around it. This will finish more games than any other card in the deck. Board it out after destroying them with it game one and watch them struggle through blocks playing around it even though you no longer have any in the deck.

I have also included a single copy of Westvale Abbey   as an alternate win condition since you will often have a wide board of cheap creatures and the mana base can take a colorless land card.

I think this deck is sweet and a blast to play. Feel free to leave a comment if you have any questions about how it works or suggestions to make it better.

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Top Ranked
  • Achieved #45 position overall 6 years ago
Date added 7 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 3 Mythic Rares

32 - 5 Rares

9 - 7 Uncommons

2 - 0 Commons

Cards 60
Avg. CMC 2.22
Tokens Clue, Emblem Liliana, the Last Hope, Human Cleric 1/1 BW, Zombie 2/2 B
Folders Standard Ideas, Zombie Deck ideas, Cool Decks, Tribal (Modern/Standard), Ideas, Standard, Decks I want
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