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Budget Abzan control - couldn't help but want to try out the Inverter of Truth even if it is dangerous to try.

Looking to do a few things here to set up some big threats:

  1. Keep the board clear with early game spot removal.
  2. Haste in some big threats (such as Siege Rhino or Inverter of Truth) via Surrak, the Hunt Caller
  3. Hope my graveyard has got enough removal/Siege Rhino's in it so when I drop the Inverter of Truth it's all downhill from there.

Plus, if I can loop a couple Inverter of Truth in a scenario where I have, let's say, a Siege Rhino, Abzan Charm, and 4 or so other removal cards in the graveyard, that would be sweet...

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