Tainted Remedy

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Tainted Remedy

Enchantment

If an opponent would gain life, that player loses that much life instead.

Balaam__ on Life-Gainer's Bane

4 days ago

I think this is more stable than a Tainted Remedy deck I built. That one revolved around blinking Laquatus's Champion but getting him into play in the first place was pretty unreliable. Wall of Shards is epic though, glad to see that here :)

RiotRunner789 on False Cure

4 months ago

Would Tainted Remedy be worth an inclusion?

kamarupa on You Go Squirrel

8 months ago

This deck won 2 of 3 in 1v1v1 this week against mono-black aristocrats and mono-blue merfolk/mono black Waste Not. (We play that a player can change decks after winning or losing twice) It lost the first match to Harbinger of the Seas as I only had non-basic lands in play (though it was mono-black aristocrats that got the win). In the second match, Valley Rotcaller quickly whittled away both opponents' life totals. The third match turned into a real grind as mono-black kept a Tainted Remedy in play despite repeated removals on my part while also removing our own Tainted Remedys. In total, TR was cast 6 times, 3 each from two decks. In the end, though, Squirrels were victorious. It was quite funny when in the end, the mono-black Waste Not deck was finally able to cast Gray Merchant of Asphodel to almost no effect and still lost.

Craeter on Life gain hurts huh?

10 months ago

Oh I like the theme and the commander! Tainted Remedy also goes with the theme, though granted it's only getting value by itself if they're gaining Life. It could be a way to nullify that advantage though if they're relying on Lifegain to keep them alive versus your Commander. It also affects all opponents if it's a multiplayer game.

TypicalTimmy on Card creation challenge

1 year ago

Count Marivold, The Mad

Legendary Creature - Vampire Spirit

All creatures have lifelink.

Whenever a source causes an opponent to gain life, you gain 1 life.

Pay 100 life, : Target player loses the game.

Imagine selling your soul for power, and then losing your soul while still mortal. A paradox to be sure, but one of twice the eternal torment. Enslaved by not only your own ambition, but your sin as well.

3/3


Oh, Door to Nothingness on a stick?

Aetherflux Reservoir on a stick?

Ha, no thank you. I'll take that Tainted Remedy, though ;)

Also Angelic Accord, just for funsies >;)


Repeat

seshiro_of_the_orochi on Card creation challenge

1 year ago

Toski and Chiss-Goria

Legendary Creature - Squirrel Dragon

Flying, Indestructible, Haste

Affinity for Artifacts

Whenever one or more creatures you control deal combat damage to an opponent, exile the top card of your library. You may cast it until end of turn, and you may cast it as though it had affinity for artifacts.

5/4


This seems stupid powerful. I like it :D


Create a commander that uses the Tainted Remedy ability.

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