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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Prismatic Boon
Instant
X target creatures gain protection from the color of your choice until end of turn.
NinjaBunny01 on General Tazri's Allies
8 years ago
Looking at your deck and Maybeboard, I would suggest doing the following:
Remove:
- Angel of Renewal
- Drana's Emissary
- Graypelt Hunter
- Kazandu Blademaster
- Umara Raptor
- Vastwood Animist
- Reconnaissance
- Door of Destinies
- Unified Front
- Reverent Mantra
- Prismatic Boon
- Join the Ranks
- Aven Warcraft
- Akroma's Blessing
Add in:
- Akoum Battlesinger
- Coat of Arms
- Halimar Excavator
- Highland Berserker
- Joraga Bard
- Kalastria Healer
- Kor Entanglers
- Lantern Scout
- Ondu Cleric
- Tajuru Archer
- Tajuru Warcaller
- Talus Paladin
- Zulaport Cutthroat
It will make the allies in the deck more synergic, allowing each one to effect all others. With the remaining cards that you would be removing, I would add in some tutor, ramp, and combo cards to fill it out. Ramp cards like Farseek, Mirari's Wake, Sol Ring, and the like. For Tutor, cards like Demonic Tutor and Diabolic Tutor. Some interesting combo cards are: Artificial Evolution, Conspiracy, Xenograft, and Progenitor Mimic. Some other good cards you could run are: Beastmaster Ascension, Clever Impersonator, and Kalitas, Traitor of Ghet