Bereavement

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Bereavement

Enchantment

Whenever a green creature is put into a graveyard from play, its controller discards a card.

Asder on Card creation challenge

2 years ago

The Last Myr

Legendary Artifact Creature - Myr

Vigilance

Sacrifice an artifact you control: Put a +1/+1 counter on The Last Myr. If that artifact was a myr, The Last Myr gains indestructible and hexproof until end of turn.

A glitch in it's system allowed it to turn on its own kind. This left it alive but lonely.

4/5


The First Sliver help you get a increase the number of slivers you have so i thought it would be fitting if The Last Myr would help you decrease the number of myr you control (plus its usually going to be the last myr on the battlefield). Ninjad though so I'll do the next challenge.


Gix, Yawgmoth Praetor

Legendary Creature - Praetor

Whenever a permenant in put into a graveyard from the battlefield, exile the top card of that players library.

You may cast non-land cards exiled with Gix, Yawgmoth Praetor

5/2


I'm assuming you were reffering to just the five New Phyrexia praetors in your challenge because Gix is actually a praetor as well, as mentioned in the flavour text of Grafted Skullcap , Bereavement and the vangaurd card for Gix (I couldn't figure out how to get the formatting to bring up the card sorry).

Create a creature who is trying to create a masterpiece of some sort or a card which inspires a creature somehow.

zAzen7977 on TINY PUNISHER - Discard/Stax [cEDH Primer]

3 years ago

My apologies for the late response, but these comments slipped by me and I’ve been meaning to respond.

DemMeowsephs, thanks for your suggestions. Bereavement is very specific anti-green hate. I try to avoid color-specific cards so I won’t be limited if I draw a card like Bereavement and I’m not playing against a green deck. Plus it’s expensive for what it does. A green creature has to die, and then its controller discards a card. That’s too expensive for 4 mana. I get that certain green sac combo decks would be instantly shut down by this card, but I would rather not include it so I can address more general threats.

Nezumi Shortfang  Flip is a good option but I have excluded it for a few reasons - first, it’s discard ability is expensive, and once it flips it can very easily be removed. I run very few creatures in this build and the board is usually wiped very often in my meta. I focus on Tinybones’ abilities, rather than rack-style effects.

theindigoeffect, thanks for your suggestion of Tergrid, God of Fright  Flip. I considered including her as well, but she has pros and cons. In a cEDH setting she may be too expensive and slow to be worthy of inclusion. Plus she is removed easily. But I really like her concept tho, and I think stealing my opponents’ discarded cards is really cool and fits the punisher theme. Her other face Tergrid's Lantern is less useful in cEDH because players start at 40 life and losing 3 life is not such a big deal to avoid sac’ing or discarding. Also, the trick would be choosing what to cut for her...I am trying to keep the CMC as low as possible, and I would have to cut one of the higher CMC cards to accommodate her. I’ll keep tinkering!

abby315 on I've got a very tiny bone to pick with you

3 years ago

DemMeowsephs No problem! I can see running Bereavement in a meta with a lot of green decks and politicking. I like to make my decks as self-reliant as possible since my roommates bring a different deck to the table almost every time we play, so I don't like the idea of a card that is so narrow and relies (mostly) on other people's removal, since the deck doesn't run a lot of its own.

I decided not to run Nezumi Shortfang  Flip because it's slow and vulnerable to sorcery-speed creature interaction before it can discard. This is also why I decided not to run cards like Stronghold Rats. I also wanted to maximize the number of 'each opponent' discard effects because I can't allow any one opponent to get too many resources since I almost never have a boardstate.

It's not a bad choice, though, just the one I made. Feel free to run it, I'm sure it will work well!

DemMeowsephs on I've got a very tiny bone to pick with you

3 years ago

Hey! This has been very helpful for me in constructing my own tiny bones deck- thanks! I came across Nezumi Shortfang  Flip and Bereavement in my search, and I was wondering why you didn't include them? The latter is understandable, but Nezumi can also be activated on an opponent's turn allowing you to get a tinybones trigger easier since lots of discard cards are sorceries. With so many people running green the latter can also happen quite likely, allowing for even more tiny bones triggers that aren't on your turn. Are there any reasons for not including these?

Futuremonk on Grismold: The Worst. Gardener. Ever.

4 years ago

It can also be a surprise move where you let your opponents get a few plants, then cast Bereavement and something like Plague Mare on the same turn and they all discard their hands. Again, there are extra sac outlets, so you could sac all your tokens before casting it and then anything that gives creatures at least -1/-1 would work too.

DarkHero on Grismold: The Worst. Gardener. Ever.

4 years ago

Correct me if I'm wrong, but isn't Bereavement doing more harm than good? Your actively trying to kill your own tokens, most of which are green, and do in fact hit the graveyard before disappearing, so your likely to discard your whole hand.

I don't see anything benefiting you from discarding.

Izzet0712 on The Apothecary

5 years ago

Thank you for the feedback!

I will admit I’m having trouble picking a theme for the deck. I tend towards enchantments primarily because that’s what I play in legacy so it’s a familiar strategy. That said I haven’t settled on that strategy and if I do I’d certainly include the enchantress’s and whatnot. Regardless of this I can’t deny the synergy with constellation, which is the main reason for including as many enchantments as I did.

On Reverent Silence yes it hurts me a lot. Another reason I’m shying away from the enchantress strategy, regardless it wipes out all of my opponents snake tokens I give them as well as helps with the false cure kill. That being said I have pernicious deed and plague boiler to wipe the snakes and I realize false cure’s inconsistency so I can understand cutting this, but I think I would need more convincing as I’d really like to make false cure work.

Spidersilk Armor is a great suggestion and I will definitely add that in

I understand Cabal Stronghold . Urborg still works with basic land types other than swamps as they still have the basic super type. Having 26 basics I think it’s safe to use it but I could certainly be wrong.

I agree that I really need to focus the deck. I had a couple of ideas I’ll elaborate on but most suffer from Pharika being the commander as there are certainly better options for each strategy. Most of the cards are picked for the apothecary theme or to tie it together.

The Mending of Dominaria was chosen simply because it has mending in the name. World Shaper was added to supplement it. Along with Seed the Land and Squandered Resources . Squandered resources I felt kind of tied into the theme as well as helped to do more instant speed exiling. Definitely need more ways to abuse it if that’s what I focus the deck on though and then The Gitrog Monster is almost certainly a better commander.

Enchantments I think has already been elaborated on. She makes the snakes and is about the only form of synergy I could find with her.

Reanimation. This strategy gets kinda cheesy which is why I didn’t include the usual suspects such as chainer and his targets. But I can’t deny it’s strong. So I included a decent amount of to-hand recursion to make up for it. Regardless this theme is a nonbo with the commander. So I’m probably not going to focus on this strategy too hard.

I know Bereavement affects me but my thinking is that I generally won’t care about my stuff being in the yard, especially assuming I go the reanimation route. I think I could have the opportunity to manipulate this to get my opponents into topdeck mode though and win from there. (Not a lot of draw engines are ran, been trying to get them to use wheels as my most common group members use R/W)

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