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With the New AER Update Opening new avenues of removal, i figured the old counter grave control was the cheapest competitive build i could muster without having to create a brand new deck, or invest in Expensive Gear-hulks to be a functional Deck.

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Through testing its become more common to hold my army at bay, the deck is only keeping up if amalgams come into the grave fast enough, and if they don't i lose traction in the mid-late game.

Adding a few hard hitters in mid-late game, to increase its chances of getting through.

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Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 0 Mythic Rares

29 - 5 Rares

14 - 7 Uncommons

2 - 3 Commons

Cards 60
Avg. CMC 3.32
Tokens Spirit 1/1 W, Zombie 2/2 B
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