Get Yo Revel On Naya - 5th @ SCG IQ (RTR-THS)
Standard
SCORE: 10 | 20 COMMENTS | 3488 VIEWS | IN 2 FOLDERS
Rasta_Viking29 says... #2
I'd probably play Garruk, Caller of Beasts if I had any. I could probably play Advent of the Wurm but I'm currently not running any Selesnya cards.
January 16, 2014 12:16 p.m.
KrosanTusker says... #3
I agree with Advent of the Wurm . It's a surprise blocker, and if you have 4 mana open in game 2 or 3, your opponent will have to play around it even if you don't actually have it.
January 16, 2014 4:40 p.m.
id suggest Boros Charm and Boros Reckoner , the charm can dome your opponent for 4 if you need it or give one of your big creatures double strike or everyone indestructible. and the reckoner is just a all round really strong and versatile creature and if you gave it life link some how then you could do the infinite life combo
January 16, 2014 5:21 p.m.
Am I the only one who heard a Led Zeppelin song in his/her head when they read the title?
January 16, 2014 8:39 p.m.
It also makes me sad I never see any R/G decks that sport Savageborn Hydra .
January 16, 2014 8:40 p.m.
Boros Charm just seems so good in this deck. And no artakha, you are not the only one!
January 16, 2014 10:50 p.m.
Rasta_Viking29 says... #8
I tried a Savageborn Hydra out, it was too slow. Boros Charm I used in the sideboard last IQ and it didn't help much. It's competing with Blood and Ghor-Clan Rampager too. 3 red mana for this deck would not be a good start so that's why no Boros Reckoner . I will look at Advent of the Wurm , I know it's a very powerful card. Thanks guys for joining the party!
January 17, 2014 12:05 a.m.
Well, if you have Kalonian Hydra ramping the board, you won't really need to use Savageborn Hydra 's ability to put counters on it, save for when it enters the battlefield.
The only way you could pull off a scary double striker for a hydra is using Boros Charm with Kalonian Hydra otherwise.
January 17, 2014 1:52 p.m.
Which leads me to another point: Kalonian Hydra . Gives all your creatures counters when it attacks, which even though Polukranos, World Eater can take out most of the enemy's creatures with Monstrous, it doesn't really help your other creatures, and you're kind of pushing it by having 3 copies of it in your deck, since it is a legendary.
When it comes to stuff like this, I'd usually limit the number of the same legendary in one deck to two, so that I can pull it during a game, but I don't end up having both copies in my hand (usually).
January 17, 2014 1:56 p.m.
Rasta_Viking29 says... #11
Blood essentially functions as double strike and has a better mana cost than Boros Charm . What makes Blood awesome is you don't even have to attack to get that strike in and can direct it at a certain target. Also you can play 2 the same turn for what becomes triple strike in essence. It requires a monster to play it but if I don't have one out and need to cast it I'm probably going lose anyways.
January 17, 2014 2:01 p.m.
Rasta_Viking29 says... #12
Most of the pros are playing 4x Polukranos, World Eater in their decks, I never play more than 3x. He comes down on turn 3 which makes him a real threat.
Kalonian Hydra hits turn 4, 3 if I'm lucky, and has one less p/t. Worse to cast Blood on or fight with Domri Rade right away. I'm really just not a fan of him, much rather play Stormbreath Dragon and Aurelia, the Warleader as finishers or Flame-Wreathed Phoenix early.
January 17, 2014 2:12 p.m.
Rasta_Viking29 my deck in Naya has T4 kill. T3 Xenagos God T4 Garruk -3 into worldspine wurm 30/30 trample. Plus, It does run hydras, and similar cards, try it for some inspiration, Big Naya, do you even win? it does really well against control and etc.
January 17, 2014 6:27 p.m.
Rasta_Viking29 says... #14
Placed 5th @ SCG IQ today
Rd1 White Auras 2-1
Rd2 B/w Midrange 2-1
Rd3. R/w Burn 0-2
Rd4. Rakdos Control 2-0
Rd5 Esper Control 2-1
QF MUD 0-2
April 6, 2014 8:53 p.m.
would cut Unravel the Aether for Revoke Existence in the sideboard
April 7, 2014 3:33 p.m.
Rasta_Viking29 says... #16
Unravel the Aether is far superior to Revoke Existence in this deck. I will always have access to green mana to cast it first off. It can be use EoT to shuffle a Thassa, God of the Sea when on the draw. Also being instant speed allows me to hold mana up and cast Skylasher or Boon Satyr instead. I actually used it to shuffle a Hopeful Eidolon in response to it being enchanted by an aura to seal the deal in game 2 of round 1.
April 7, 2014 3:42 p.m.
Rasta_Viking29 says... #17
+1 Scavenging Ooze & -1x Boon Satyr
Dredge is on the rise and it is hard to beat without Ooze showing up. Makes me a little worse against control but post board it's still 100% 2-0 and Esper is on the decline until awesome land shows up.
April 11, 2014 7:36 p.m.
Rasta_Viking29 says... #18
I traded for a couple Brimaz, King of Oreskos last night, going to test him out in place of Boon Satyr . A few goldfishings had me casting him reliably. Mana Confluence is going to help out a lot and make this a moot point. Boon brings a lot to the table so Brimaz must impress to stick.
Also considering an Elspeth, Sun's Champion and temples main.
April 12, 2014 10:35 a.m.
InconspicuousPotato says... #19
Ajani, Mentor of Heroes is gonna be sweet here! I like the twist on G/R monsters, +1! I definitely enourage Advent of the Wurm in the mainboard, and Fleecemane Lion can consistently become monstrous and is a huge threat once he is, and if not is at least a cheap 3/3.
April 13, 2014 12:06 p.m.
InnerFlame says... #20
Hey Rasta_Viking29, as a fellow gruul player looking to fix the problems in his deck, I am also looking to turn my Gruul deck into naya. I'm fairly new to naya and three color in general and haven't played standard in two sets. Is there any advice you can give me as I construct my deck and and problems I may face with the current and upcoming meta?
Orngshrt says... #1
It looks really good. I would recommend working the Burning Tree Emissary and maybe the Hammer of Purphoros in. Burning Tree Emissary because she is close to being a free 2/2, so you could play her then drop the Sylvan Caryatid on turn two, or if the situation warrants it you could play Blood and have her take out their first turn drop. Alternatively, in a desperate situation she can turn a green mana into a red so you can play one of your red spells. The Hammer is great because in a deck focusing on creatures that haste can make a difference if your opponent can get any removal on their turn. Also you make 3/3's (with haste) each turn with it. If you can get your hands on it, I would say that the Zhur-Taa Druid might work in this deck, not only does it help you ramp, but it taps for damage at the same time.
January 12, 2014 9:37 p.m.