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Mono Blue Mill

Modern* Mill

Mcnotmac


I have modified the deck extensively. I removed ALL control cards and replaced them with mill and a few walls. During FNM playtests, it was just not firing up the mill properly and I was getting hammered pretty bad. I have a couple of cards to help with a board wipe (in blue!) as my 'oh crap, I need more time' cards.

Other than that, the vast majority of the deck deals with mill. I still think I might have too many creatures for defense, but I'll go with this for now.

Suggestions are highly welcomed. :)

The entire deck sits around surviving long enough for the mill to get in place - which should happen by turn 3. After turn 3, death by mill is pretty fast - either they kill themselves because their cards for combos are being milled or they mill right out.

The initial draw really should have a Fraying Sanity in it. I would seriously mulligan just to redraw just to get it. All you need is a Fraying Sanity and 2-3 mana and you're golden.

Take a peek, have fun!

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