Squall Drifter

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Rules Q&A

Squall Drifter

Snow Creature — Elemental

Flying

{{W}}, Tap: Tap target creature.

TheVectornaut on Heaven's Song

2 years ago

Without the need to champion an elemental anymore, you probably also don't need some of the weaker elementals like Cloudkin Seer and Squall Drifter . I do think cutting the big guy was a good idea since he isn't that impactful, but it does feel a shame to not have something Thryx, the Sudden Storm is trying to help bring in. Windreader Sphinx was the first card that came to my mind as a big creature that works well in flying tribal. There's also Zetalpa, Primal Dawn if you just want something exceedingly big and dumb. Finally, Celestial Archon could be a decent beater that also triggers Archon of Sun's Grace . On the subject of the Archon, Riptide Chimera seems like it could be a great partner to guarantee at least one pegasus every turn. Plus, it also lets you start your sagas from the beginning instead of needing to sacrifice them while getting even more buffs off Celestial Ancient .

Wbg1415 on Squall Drifter

3 years ago

Can Squall Drifter ability only be activated on its controllers turn, or can it be activated on someone else's turn as well?

daxture on Let it Snow mark 2

3 years ago

I original had Squall Drifter in this deck however i took it out because i cut down on the amount of white in the deck so i couldn't fuel it enough. However in the mark 1 version of this deck it has don't quit well in it so I might consider it for a side board card or take out Blizzard Strix for it Thank you for your help tacolover25

tacolover25 on Let it Snow mark 2

3 years ago

What about splashing black for Blizzard Specter? 1x Mouth of Ronom for extra removal on a land. Perhaps Squall Drifter in order to get your attackers through or tap down the opponents' threats?

greatdevourer on Ice Mirror (Snow experimental, help wanted)

7 years ago

Overall, I really like your theme and I've been wanting to build a snow themed deck for a while. You've got some great ideas going but there are a couple of small problems as well.

However, your #7, Rimewind Cryomancer + Cover of Winter wont work. The Cryomancer can counter an activated ability. However, cumulative upkeep is a trigger. Keep the Cromancer, she's too good against too many other things. You will have the same problems with the other cumulative upkeep cards as well. If you want to keep the cumulative upkeep creatures, look at Mistmeadow Witch which would allow you to flicker them and reset the upkeep counters.

Your #9, Instead of using Rimewind Taskmage or Squall Drifter to tap your own creature, why not look at Springleaf Drum and Holdout Settlement to accomplish the same goal. Also, the Drum and Settlement can use any creature with summoning sickness to make mana. Another way to go would be to look at something like Aura of Dominion or Viridian Longbow to tap the Centaur Omenreader for an effect instead.

Your #13, the Gelid Shackles is too weak. The table politics aren't strong enough of a tactic to work in your favor.

Your #14, You are correct about Mimic Vat being able to copy a land that died as a creature. But you also have to remember that the land token created by Mimic Vat will get exiled at the next end step.

Your #15, Welcome to the game! One piece of advice I always like to give new players for evaluating a card is this: You have a fixed number of sleeves for that deck. if you draw that card in the middle of a game, will that card make a difference or will you be disappointed drawing that card? If you don't feel that a specific card helps more often than you feel disappointed drawing it, replace that card.

I think the Sakura-Tribe Scout is a bit weak in this deck since you aren't really drawing that many additional cards per turn. This is one of those cards that is nice in the early game, but drawing it mid or late game, it's just a blocker and not very useful.

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