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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Big Apple Highlander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Ice Cauldron
Artifact
, : Put a charge counter on Ice Cauldron and exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron.
, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana to your mana pool. Spend this mana only to cast the last card exiled with Ice Cauldron.



legendofa on Why Not Simply Use a …
1 month ago
Ice Cauldron is a solid wall of text. Even though the updated text does a decent job of condensing it, the printed version is what the smaller font would look like with enough words. Let's say you made a creature with a list of common keywords and simple abilities that was as long as the Cauldron text. Even it could be parsed out easily enough, it would still be annoying to confirm every time that Alert Heedbonder and Labyrinth Raptor interacted with it, but Favorable Winds didn't.
What kind of ability would you expect to see that would need a smaller font? I can maybe see it being done as a one-off experiment, but The Reality Chip's typeline showed that even with reduced font sizes, text volume could cause problems in some languages.
CamraMaan on How does Ice Cauldron interact …
2 years ago
I'm assuming Ice Cauldron doesn't care about whether or not I intend to cast the Adventure portion of a card. I would just tap it and pay X = the Adventure spell's cost, exile the card, then a later turn tap Ice Cauldron to cast the Adventure, correct? I'm scheming around Vega, the Watcher, and with so many Adventure cards likely to be in the deck, Ice Cauldron would likely only go in if it works with Adventures in this way. Thanks in advance!
Epicurus on Card creation challenge
2 years ago
Ice Cauldron has roughly 445 characters, including spaces (depending on how you want to consider mana and tap symbols), and that's going by the Oracle text, which is slightly less wordy than what is printed on the card. So I feel like upwards to 450ish could still be acceptable.
carpecanum on
Hell Froze Over
3 years ago
Winter Blast, Blizzard Brawl for flavor
Ice Cauldron could get a charge in your second main phase from the untapping and then cast on next turn with double mana. Same with Ventifact Bottle
Squee_Spirit_Guide on Jankest/Worst Artifacts
3 years ago
I always like the ever confusing Illusionary Mask and Ice Cauldron for giving your opponent (and yourself) a headache.
If you want it to be chaotic rather than just confusing there's Timesifter, Omen Machine, and Teferi's Puzzle Box, all of which are fun!
Squee_Spirit_Guide on
Forbidden Zuran Magic (Ice Age only)
3 years ago
If you really want to drive your opponent crazy add an Ice Cauldron and watch them try to understand it :)
ChaosJester on
3 years ago
The Graveyard is for noobs. Playing around the Exile is tha shit! +1 What about my fav jank cards Ice Cauldron or Gustha's Scepter?
TypicalTimmy on Gryjax, Witness Eternal
3 years ago
This card has 82 words (including and ), with Ice Cauldron having 87. With the line breaks, this could theoretically still be printable.