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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Oldschool 93/94 | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Circle of Protection: Black
Enchantment
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Delphen7 on Help me Build the ultimate …
1 year ago
Thud is an amusing option that dodges Circle of Protection: Black, removal, and flyers.
Give 'em a push
FormOverFunction on Ghostly Flame and Thran Lens
3 years ago
The ice age... well... age, was a time of circles of protection (most often Circle of Protection: Red and Circle of Protection: Black). This GF would help the dirty dirty awful red/black direct damage player circumvent the relevant CoP. The lens is from a set I wasn’t involved in, but I think that was an artifact-heavy set that probably had benefits set aside for colorless things. The lens would have been useful to the people who still wanted to play regular non-artifact stuff in whatever they called standard back then.
Rhyno52 on Anti-Vampire Deck
3 years ago
Sooo i would cut Captain of the Watch down to two, Akroma's Memorial completely out, True Conviction down to one, Honor of the Pure down to three, Spare from Evil down to three, Gift of Estates completely out, Slayer of the Wicked down to three, Circle of Protection: Black exchange for Prismatic Strands and also down to three. You can dash in 4 plains for that and stil have 11 slots left for nice creatures or spells.
Some would be Raise the Alarm Soul Warden
JeanYass on Anti-Vampire Deck
3 years ago
i think its kinda obvious what to take out. since the deck only has 20 lands, cut anything cmc 4 and up. that plus cutting the Circle of Protection: Black will get you down to 60 cards. then you should swap the Kabira Crossroads for plains.
Tyrant-Thanatos on Circle of Protection: Black
3 years ago
Neotrup is correct.
109.5. The words “you” and “your” on an object refer to the object’s controller, its would-be controller (if a player is attempting to play, cast, or activate it), or its owner (if it has no controller). For a static ability, this is the current controller of the object it’s on. For an activated ability, this is the player who activated the ability. For a triggered ability, this is the controller of the object when the ability triggered, unless it’s a delayed triggered ability. To determine the controller of a delayed triggered ability, see rules 603.7d–f.
The only exception being that technically "you" refers to the player that activated the ability, which will presumably be the player who controlled Circle of Protection: Black when it was activated. And in almost all practical cases, this will be the current controller of Circle of Protection: Black.
Neotrup on Circle of Protection: Black
3 years ago
Circle of Protection: Black uses the current Oracle text:
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Because it says "You," it refers specifically to the player who controls Circle of Protection: Black. Abilities that can prevent damage to players or permanents are generally written as preventing damage to "any target," such as Healing Salve, which has the following effect as one of it's modes:
Prevent the next 3 damage that would be dealt to any target this turn.
Wbg1415 on Circle of Protection: Black
3 years ago
States "Prevent all damage against you from one Black source. If a source deals damage to you more than once a turn, you pay 1 each time to prevent damage."
Is this damage just towards the player or also includes creature permanent damage?